Subj : Yet another morse proggie To : Deuce From : Angus McLeod Date : Tue Aug 23 2005 08:49 pm Re: Yet another morse proggie By: Deuce to Angus McLeod on Tue Aug 23 2005 15:42:00 > So bascially, you're suggesting something along the lines of: > i) 2 minutes of drilling farnsworth style using similar group Or perhaps until the student sustains a particular success rate for a certain span of characters. > ii) 5 minutes of drilling using words, pause after each group rather than ea > character, real words in somewhat sensical order You can send each word but you send the character at (say) 20 WPM, and set the inter-character gap at (say) 5 WPM, so they have lots of time to decipher each character. And again, the period might be determined by the success. Say you keep it up until you get 10 words correct in a row. > iii) 5 minutes of drilling as with ii, but using all groups drilled to date. Uh, yes... OK. Again, maybe the period determined by the rate of success. > Then, the user decides when to move to another group. During the first grou > of course, iii is skipped. Exactly. > So bascially, a 12 minutes drill session (With, of course, breaks in between The .rc file would record what group the student was currently exercising on, and the student could repeat the exercise as often as they liked, until they decided it was time to advance to the next group. Perhaps the program could refuse to allow the step forward -- or conversely, recommend it -- depending on how well the student has done. I've never given machine-taught CW too much thought before, but it strikes me that the machine should be able to maintain a table indicating which characters are most difficult for the student. A SCORE, so to speak. This should allow the program to actually *tune* the selection of "random" characters. You could insert a slightly higher percentage of those characters that the student is having difficulty with, to help them learn those characters. Or you could increase the frequency of those characters the student knows well, so as to ease up on the student for a while and bolster their self-confidence. Perhaps at different times, different tunings would be appropriate? With this in mind, the program might (in step iii) gradually start introducing characters from earlier groups. Perhaps only throwing in an occasional one, and a well-known one at that. But slowly increasing the number of "older" characters, until the student was being exercised with the full complement of characters learned so far. In essence, steps ii and iii might be a single, mutating phase, wherein at first only those characters from the latest group are exercised, but as the student hits certain success targets, more and more older characters are added to the exercise pool, until it contains all characters learned so far. Perhaps the number of exposures to a particular character should be taken into account when computing it's score. Obviously, the first time you are tested with a character and you get it RIGHT, you don't want to give it a score of 100%! So maybe the score should be based on the last X exposures to that character, keeping characters you have not yet been exposed to very often with a low score? I am just brainstorming with myself, now. --- þ Synchronet þ CQ DX! The ANJO BBS calling on 56K dial-up... .