/* manager.h * Written by David Allen * Simple prototypes for functions in manager.c */ #define MANAGER_H 1 void Draw_Banner(void); void Draw_Status(char *textline); void DisplayTitle(GopherObj *gs, int maxlength, boolean dogplus); void Display_Dir_Page(GopherDirObj *gopherdir, int iNewLine, int nNewPage, int nMaxPages, int iPageLen, int iLastPageLen); int scline(int iOldGopher, int iNewGopher, GopherDirObj *gophersdir); int GetMenu(GopherDirObj *gd, int *typedchar, boolean redisplay);