// Copyright (c) 1986, 1993 // The Regents of the University of California. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // 1. Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // 3. All advertising materials mentioning features or use of this software // must display the following acknowledgement: // This product includes software developed by the University of // California, Berkeley and its contributors. // 4. Neither the name of the University nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS // OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) // HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY // OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF // SUCH DAMAGE. // // @(#)ustreamread.c 8.1 (Berkeley) 6/8/93 // #include #include #include #include #define NAME "socket" /* * This program creates a socket in the UNIX domain and binds a name to it. * After printing the socket's name it begins a loop. Each time through the * loop it accepts a connection and prints out messages from it. When the * connection breaks, or a termination message comes through, the program * accepts a new connection. */ main() { int sock, msgsock, rval; struct sockaddr_un server; char buf[1024]; /* Create socket */ sock = socket(AF_UNIX, SOCK_STREAM, 0); if (sock < 0) { perror("opening stream socket"); exit(1); } /* Name socket using file system name */ server.sun_family = AF_UNIX; strcpy(server.sun_path, NAME); if (bind(sock, &server, sizeof(struct sockaddr_un))) { perror("binding stream socket"); exit(1); } printf("Socket has name %s\en", server.sun_path); /* Start accepting connections */ listen(sock, 5); for (;;) { msgsock = accept(sock, 0, 0); if (msgsock == -1) perror("accept"); else do { bzero(buf, sizeof(buf)); if ((rval = read(msgsock, buf, 1024)) < 0) perror("reading stream message"); else if (rval == 0) printf("Ending connection\en"); else printf("-->%s\en", buf); } while (rval > 0); close(msgsock); } /* * The following statements are not executed, because they follow an * infinite loop. However, most ordinary programs will not run * forever. In the UNIX domain it is necessary to tell the file * system that one is through using NAME. In most programs one uses * the call unlink() as below. Since the user will have to kill this * program, it will be necessary to remove the name by a command from * the shell. */ close(sock); unlink(NAME); } .