The Union Aerospace Corporation has been experimenting 
         with teleportation technology on Mars' moons Phobos and 
         Deimos. After early successes, something goes wrong. It 
         seems the scientists have opened a gateway straight to 
         Hell. Phobos base is overrun with demonic creatures, and 
         the whole of Deimos simply vanishes. A squad of marines 
         is sent to Phobos, but all except one are quickly 
         slaughtered. It falls to the surviving marine to grab 
         some guns and strike back at the demons. id Software's 
         follow-up to their genre-defining Wolfenstein 3D, DOOM is 
         another first-person 3D shooter: full-on action seen from 
         the space marine's perspective. Like Wolfenstein, the 
         game consists of distinct episodes, playable in any 
         order. The first episode, Knee-Deep in the Dead, takes 
         place in the Phobos base and is freely available as 
         shareware. The full game continues on Deimos in The 
         Shores of Hell and culminates in Inferno, the final 
         episode which takes place in Hell itself (the Sega 32x 
         version lacks this episode). The basic objective in each 
         level is simply to reach the exit. Since dozens of 
         enemies stand in the way, the only way to get there is 
         through killing them. Switches and buttons must be 
         pressed to advance at certain points and often color-
         coded locked doors will block the way - matching keycards 
         or skull keys must be found to pass. The game's engine 
         technology is more advanced than Wolfenstein's, and thus 
         the levels are more varied and complex. The engine 
         simulates different heights (stairs and lifts appear 
         frequently) and different lighting conditions (some rooms 
         are pitch black, others only barely illuminated). There 
         are outdoor areas, pools of radioactive waste that hurt 
         the player, ceilings that come down and crush him, and 
         unlike Wolfenstein's orthogonally aligned corridors, the 
         walls in DOOM can be in any angle to each other. An 
         automap helps in navigating the levels. Stylistically, 
         the levels begin with a futuristic theme in the military 
         base on Phobos and gradually change to a hellish 
         environment, complete with satanic symbols (pentagrams, 
         upside-down-crosses and portraits of horned demons), hung-
         up mutilated corpses and the distorted faces of the 
         damned. DOOM features a large weapon arsenal, with most 
         weapons having both advantages and drawbacks. The 
         starting weapons are the fists and a simple pistol. Also 
         available are a shotgun (high damage, slow reload, not 
         good at distances), a chaingun (high firing rate, but 
         slightly inaccurate in longer bursts) and a plasma rifle 
         (combining a high firing rate and large damage). The 
         rocket launcher also deals out lots of damage, but the 
         explosion causes blast damage and must be used with care 
         in confined areas or it might prove deadly to the player 
         as well as the enemies. Two further weapons in the game 
         are the chainsaw for close-quarter carnage, and the 
         BFG9000 energy gun, that, while taking some practice to 
         fire correctly, can destroy most enemies in a single 
         burst. The different weapons use four different 
         ammunition types (bullets, shells, rockets and energy 
         cells), so collecting the right type for a certain gun is 
         important. The game drops some of Wolfenstein's arcade-
         inspired aspects, so there are no extra lives or 
         treasures to be collected for points, but many other 
         power-ups are still available. Medpacks heal damage while 
         armor protects from receiving it in the first place. 
         Backpacks allow more ammunition to be carried, a computer 
         map reveals the whole layout of the level on the automap 
         (including any secret areas), light amplification visors 
         illuminate dark areas and radiation suits allow travel 
         over waste without taking damage. Also available are 
         berserk packs (which radically increase the damage 
         inflicted by the fists) as well as short-time 
         invisibility and invulnerability power-ups. The enemies 
         to be destroyed include former humans corrupted during 
         the invasion, plus demons in all shapes and sizes: 
         fireball-throwing imps, floating skulls, pink-skinned 
         demons with powerful bite attacks and large one-eyed 
         flying monstrosities called Cacodemons. Each episode ends 
         with a boss battle against one or two especially powerful 
         creatures. DOOM popularized multiplayer in the genre with 
         two different modes: Cooperative allows players to move 
         through the single-player game together, while Deathmatch 
         is a competitive game type where players blast at each 
         other to collect 'frag' points for a kill and re-spawn in 
         a random location after being killed. The 3DO and Sega32x 
         ports lack any multiplayer modes, though the other ports 
         retain the DOS versions multiplayer to varying degree. 
         The various console ports all feature simplified levels 
         and omit some levels, enemies and features from the 
         original DOS release. The SNES and Gameboy Advance 
         versions of the game actually use different engines and 
         hence feature numerous small gameplay differences. 
       DOOM (MS-DOS)
 (DIR) by id Software
 (IMG) Thumbnail
 (DIR) Download
 (HTM) Web page
       
       
       Date Published:      2021-05-04 18:44:23
       Identifier:          doom_dos
       Item Size:           18725302
       Media Type:          software
       
       # Topics
 (DIR) MS-DOS
 (DIR) DOOM
       
       # Collections
 (DIR) softwarelibrary_msdos_games
 (DIR) softwarelibrary_msdos
 (DIR) softwarelibrary
 (DIR) emulation
       
       # Uploaded by
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