Subj : Buccaneer To : NIGEL REED From : MIKE POWELL Date : Tue Mar 18 2025 08:50:00 ³ I tried running Buccaneer under DosEMU2 but it's slow drawing the ³ screen, like 1200 baud. I asked Digitam Man about it and I guess he ³ thinks it's just slow, but I wonder if there's something else going on. ³ I don't see any way of configuring the baud rate so I'm thinking it's ³ stuck at 1200 internally, somehow. ÀÄ[NR=>All] I had that problem initially, too. IIRC, the fix was to add these SET OUTBUFF commands to the BAT file calling the door: :GAME E: SET OUTBUFF=ON CD\DOORS\BUCNEER TOUCH BUCK.PID BUCK210 /K28 /B /N SET OUTBUFF=OFF DEL BUCK.PID goto end This worked under both dosemu and now dosbox-x. I don't know about dosemu2. I don't remember what those command line switches do but they may also help. The game plays well at a "normal" speed but with one caveat -- if the crew is considering mutiny, for example, messages like that flash by so quickly you might not see them until it is too late. For some reason, in the game code, those messages must have been set to happen more quickly than any others. Also FYI, as Buccaneer is not multi-node, I added the TOUCH/DEL BUCK.PID logic. The BAT file will bypass calling the door if the PID file is present. Hope that helps. ##Mmr 2.61á. !link NR 3-17-25 15:49 --- þ BgNet 1.0á12 ÷ moe's tavern * 1-502-875-8938 * moetiki.ddns.net:27 * Origin: capitolcityonline.net * Telnet/SSH:2022/HTTP (21:1/175) .