Subj : Running GNU on DOS with DJGPP To : All From : Ben Collver Date : Sun Feb 18 2024 11:32:50 # Running GNU on DOS with DJGPP Peeking under the covers to see how DJGPP manages to run GCC on DOS by Julio Merino Feb 14, 2024 The recent deep dive into the IDEs of the DOS times 30 years ago made me reminisce of DJGPP, a distribution of the GNU development tools for DOS. [Cover image consisting on a tiny portion of the sources of DJGPP's dosexec.c source file, with a big MS-DOS logo in the center surrounded by the logos of GNU, GCC, Bash, and Emacs.] I remember using DJGPP back in the 1990s before I had been exposed to Linux and feeling that it was a strange beast. Compared to the Microsoft C Compiler and Turbo C++, the tooling was bloated and alien to DOS, and the resulting binaries were huge. But DJGPP provided a complete development environment for free, which I got from a monthly magazine, and I could even look at its source code if I wished. You can't imagine what a big deal that was at the time. But even if I could look under the cover, I never did. I never really understood why was DJGPP so strange, slow, and huge, or why it even existed. Until now. As I'm in the mood of looking back, I've spent the last couple of months figuring out what the foundations of this software were and how it actually worked. Part of this research has resulted in the previous two posts on DOS memory management. And part of this research is this article. Let's take a look! Special thanks go to DJ Delorie himself for reviewing a draft of this article. Make sure to visit his website for DJGPP and a lot more cool stuff! # What is DJGPP? Simply put, DJGPP is a port of the GNU development tools to DOS. You would think that this was an easy feat to achieve given that other compilers did exist for DOS. However... you should know that Richard Stallman (RMS)--the creator of GNU and GCC--thought that GCC, a 32-bit compiler, was too big to run on a 16-bit operating system restricted to 1 MB of memory. DJ Delorie took this as a challenge in 1989 and, with all the contortions that we shall see below, made GCC and other tools like GDB and Emacs work on DOS. To a DOS and Windows user, DJGPP was, and still is, an alien development environment: the tools' behavior is strange compared to other DOS compilers, and that's primarily due to their Unix heritage. For example, as soon as you start using DJGPP, you realize that flags are prefixed by a dash instead of a slash, paths use forward slashes instead of backward slashes, and the files don't ship in a flat directory structure like most other programs did. But hey, all the tools worked and, best of all, they were free! In fact, from reading about the historical goals of the project, I gather that a secondary goal was for DJ to evangelize free software to as many people as possible, meeting them where they already were: PC users with a not-very-powerful machine that ran DOS. Mind you, this plan worked on some of us as we ended up moving to Linux and the free software movement later on. In any case, being a free alien development environment doesn't explain why it had to be huge and slow compared to other others. To explain this, we need to look at the "32-bit compiler" part. # DOS and hardware constraints As we saw in a previous article, Intel PCs based on the 80386 have two main modes of operation: real mode and protected mode. In real mode, the processor behaves like a fast 16-bit 8086, limiting programs to a 1 MB address space and with free reign to access memory and hardware peripherals. In protected mode, programs are 32-bit, have access to a 4 GB address space, and there are protection rules in place to access memory and hardware. DOS was a 16-bit operating system that ran in real mode. Applications that ran on DOS leveraged DOS' services for things like disk access, were limited to addressing 1 MB of memory, and had complete control of the computer. Contrary to that, GCC was a 32-bit program that had been designed to run on Unix (oops sorry, GNU is Not Unix) and produce binaries for Unix, and Unix required virtual memory from the ground up to support multiprocessing. (I know that's not totally accurate but it's easier to think about it that way.) Intel-native compilers for DOS, such as the Microsoft C compiler and Turbo C++, targeted the 8086's weird segmented architecture and generated code accordingly. Those compilers had to deal with short, near, and far jumps--which is to say I have extra research to do and write another article on ancient DOS memory models. GCC, on the other hand, assumes the full address space is available to programs and generates code making such assumptions. GCC was not only a 32-bit program, though: it was also big. In order to compile itself and other programs, GCC needed more physical memory than PCs had back then. This means that, in order to port GCC to DOS, GCC needed virtual memory. In turn, this means that GCC had to run in protected mode. Yet... DOS is a real mode operating system, and calling into DOS services to access files and the like requires the processor to be in real mode. To address this conundrum, DJ had to find a way to make GCC and the programs it compiles integrate with DOS. After all, if you have a C program that opens a file and you compile said program with GCC, you want the program to open the file via the DOS file system for interoperability reasons. Here, witness this. The following silly program, headself.c, goes out of its way to allocate a buffer above the 2 MB mark and then uses said buffer to read itself into it, printing the very first line of its source code: #include #include #include #include #include #define BUFMINBASE 2 * 1024 * 1024 #define BUFSIZE 1 * 1024 * 1024 int main(void) { // Allocate a buffer until its base address is past the 2MB boundary. char* buf = NULL; while (buf < (char*)(BUFMINBASE)) buf = (char*)malloc(BUFSIZE); printf("Read buffer base is at %zd KB\n", ((intptr_t)buf) / 1024); // Open this source file and print its first line. Really unsafe. int fd = open("headself.c", O_RDONLY); read(fd, buf, BUFSIZE); char *ptr = buf; while (*ptr != '\n') ptr++; *(ptr + 1) = '\0'; printf("%s", buf); return EXIT_SUCCESS; } Yes, yes, I know the above code is really unsafe and lacks error handling throughout. But that's not important here. Watch out what happens when we compile and run this program with DJGPP on DOS: D:\>head -n1 headself.c #include D:\>gcc -o headself.exe headself.c D:\>.\headself.exe Read buffer is at 2673 KB #include D:\>_ Note two things. The first is that the program has to have run in protected mode because it successfully allocated a buffer above the 1 MB mark and used it without extraneous API calls. The second is that the program is invoking file operations, and those operations interact with files managed by DOS. And here is where the really cool stuff begins. On the one hand, we have DOS as a real mode operating system. On the other hand, we have programs that want to interoperate with DOS but they also want to take advantage of protected mode to leverage the larger address space and virtual memory. Unfortunately, protected mode cannot call DOS services because those require real mode. The accepted solution to this issue is the use of a DOS Extender as we already saw in the previous article but such technology was in its infancy. DJ actually went through three different iterations to fully resolve this problem in DJGPP: 1. The first prototype used Phar Lap's DOS Extender but it didn't get very far because it didn't support virtual memory. 2. Then, the first real version of DJGPP used DJ's own DOS Extender called go32, a big hack that I'm not going to talk about here. 3. And then, the second major version of DJGPP--almost a full rewrite of the first one--switched to using the DOS Protected Mode Interface (DPMI). At this point, DJGPP was able to run inside existing DPMI hosts such as Windows or the many memory managers that already existed for DOS and it didn't have to carry the hacks that previously existed in go32 (although the go32 code went on to live inside CWSDPMI). The remainder of this article only talks about the latter of these versions. # Large buffers One thing you may have noticed in the code of the headself.c example above is that I'm using a buffer for the file read that's 1 MB-long. That's not unintentional: for such a large buffer to even exist (no matter our attempts to push it above 2 MBs), the buffer must be allocated in extended memory. But if it is allocated in extended memory, how can the file read operations that we send to DOS actually address such memory? After all, even if we used unreal mode, the DOS APIs wouldn't understand it. The answer is the transfer buffer. The transfer buffer is a small and static piece of memory that DJGPP-built programs allocate at startup time below the 1 MB mark. With that in mind, and taking a file read as an example, DJGPP's C library does something akin to the following: 1. The protected-mode read stub starts executing. 2. The stub issues a DPMI read call (which is to say, it executes the DOS read file API but uses the DPMI trampoline) onto the transfer buffer. 3. The DPMI host switches to real mode and calls the DOS read file API. 4. The real-mode DOS read places the data in the transfer buffer. 5. The real-mode DPMI host switches back to protected mode and returns control to the protected-mode stub. 6. The protected-mode read stub copies the data from the transfer buffer into the user-supplied buffer. This is all good and dandy but... take a close look at DOS's file read API: Request: INT 21h AH -> 3Fh BX -> file handle CX -> number of bytes to read DS:DX -> buffer for data Return: CF -> clear if successful AX -> number of bytes actually read (0 if at EOF before call) CF -> set on error AX -> error code (05h,06h) (see #01680 at AH=59h/BX=0000h) That's right: file read and write operations are restricted to 64 KB at a time because the number of bytes to process is specified in the 16-bit CX register. Which means that, in order to perform large file operations, we need to go through the dance above multiple times in a loop. And that's why DJGPP is slow: if the DPMI host has to switch to real mode and back for every system call, the overhead of each system call is significant. Now is a good time to take a short break and peek into DJGPP's read implementation. It's succinct and clearly illustrates what I described just above. And with that done, let's switch gears. # Globs without a Unix shell Leveraging protected mode and a large memory address space are just two important but small parts of the DJGPP puzzle. The other interesting pieces of DJGPP are those that make Unix programs run semi-seamlessly on DOS, and there are many such pieces. I won't cover them all here because Eli Zarateskii's presentation did an excellent job at that. So want I to do instead is look at a subset of them apart and show them in action. To begin, let's try to answer this question: how do you interact with a program originally designed for Unix on a DOS system? The Unix shell is a big part of such interaction and COMMAND.COM is no Unix shell. To summarize the linked article: the API to invoke an executable on Unix takes a list of arguments while on DOS and Windows it takes a flat string. Partially because of this, the Unix shell is responsible for expanding globs and dealing with quotation characters, while on DOS and Windows each program is responsible for tokenizing the command line. Leaving aside the fact that the DOS API is... ehem... bad, this fundamental difference means that any Unix program ported to DOS has a usability problem: you cannot use globs anymore when invoking it! Something as simple and common as gcc -o program.exe *.c would just not work. So then... how can we explain the following output from the showargs.c program, a little piece of code that prints argv? D:\>gcc -o showargs.exe showargs.c D:\>.\showargs.exe *.c argv[1] = headself.c argv[2] = longcmd1.c --- SBBSecho 3.20-Linux * Origin: End Of The Line BBS - endofthelinebbs.com (1:124/5016) .