Subj : Couple oddities To : All From : Kirkman Date : Tue Nov 11 2025 22:24:07 Over the past week I've been revisiting some of my old ANSImations and attempting to "remaster" them with various improvements. Tonight I ran into two weird glitches. 1. If you use putmsg() to write text in a color (say blue-on-black), then OVERWRITE that text with identical text in a different color (say red-on-black), it works as expected. But if instead you were to overwrite with BLACK-on-black, it does NOT work. The frame keeps the previous attributes (blue) instead of changing to black. In contrast, console.putmsg() does NOT have this problem. It handles black-on-black just fine. I presume there is a logic problem in Frame.prototype.putmsg(), but I haven't been able to figure it out. 2. If you put CTRL-A color codes within a string, they will consume the previous character. For example: ``` var lowRed = '\1N\1R\10'; var lowBlue = '\1N\1B\10'; console.putmsg(lowBlue+'TEST1 TEST1'+lowRed+' TEST1') ``` .... will result in the characters `TEST1 TEST TEST1` being output. The second numeral "1" has been dropped. This happens in both the console.putmsg() and the Frame.js .putmsg(). This seems wrong to me, but is it actually expected behavior? I put together a short javascript test case if anyone wants to look: https://gist.github.com/Kirkman/a7829b9fd99ba7106762c672f9df1a63 --Josh ////-------------------------------------------------- BiC -=- http://breakintochat.com -=- bbs wiki and blog --- þ Synchronet þ Guardian of Forever | guardian.synchro.net | St. Louis, MO .