X-Google-Language: ENGLISH,ASCII X-Google-Thread: f996b,385fd67d6a87c346 X-Google-Attributes: gidf996b,public X-Google-ArrivalTime: 2003-10-06 01:10:55 PST Path: archiver1.google.com!news1.google.com!newsfeed.stanford.edu!headwall.stanford.edu!fu-berlin.de!uni-berlin.de!212.75.92.6!not-for-mail From: "Joaquim G�ndara" Newsgroups: alt.ascii-art Subject: Re: Nerd Boy, episode 442 Date: Mon, 6 Oct 2003 10:09:28 +0200 Lines: 26 Message-ID: References: <3f7d62bd$0$48913$edfadb0f@dtext02.news.tele.dk> NNTP-Posting-Host: 212.75.92.6 X-Trace: news.uni-berlin.de 1065427854 15167528 212.75.92.6 (16 [102694]) X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Xref: archiver1.google.com alt.ascii-art:62 "Christian 'CeeJay' Jensen" skrev i meddelandet news:3f7d62bd$0$48913$edfadb0f@dtext02.news.tele.dk > > Shouldn't Fanboy be the fan of everything ? > So when Nerdboy tells him about it , he would think it was awesome .. > though he might not know why. Yeah, but he also has some strange preconceptions about things. > You can simulate more colors on phone with slow LCD's by alternating two > colours on the same pixel .. since the liquid crystals take time to change to > their new position a new intermediate color will be visible in the time > between the updates. > You can use this trick the effectively double the amount of colors you can > display .. Yep, so I've noticed, but I'd like to make my game cross-platform. Other phones have faster displays, so the alternation would be noticeable on those. -- OO Joaquim G�ndara .||. http://www.Nerd-Boy.net bb jg