X-Google-Language: ENGLISH,ASCII X-Google-Thread: f996b,385fd67d6a87c346 X-Google-Attributes: gidf996b,public X-Google-ArrivalTime: 2003-10-06 01:05:49 PST Path: archiver1.google.com!news1.google.com!newsfeed.stanford.edu!headwall.stanford.edu!fu-berlin.de!uni-berlin.de!212.75.92.6!not-for-mail From: "Joaquim G�ndara" Newsgroups: alt.ascii-art Subject: Re: Nerd Boy, episode 442 Date: Mon, 6 Oct 2003 10:04:50 +0200 Lines: 45 Message-ID: References: NNTP-Posting-Host: 212.75.92.6 X-Trace: news.uni-berlin.de 1065427547 15662139 212.75.92.6 (16 [102694]) X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Xref: archiver1.google.com alt.ascii-art:61 "Anonymous" skrev i meddelandet news:bljkj3$jqk$1@visp.bt.co.uk > > >I actually am making a mobile phone game. It uses the Mophun > >API (www.mophun.com), and all the weird restrictions makes > >it kinda fun to work with. > > I think my new phone has that - I got a Sony-Ericsson T610 > yesterday. Yes, T610 has the Mophun engine. > Java engine built in. Yep, that too. > Any chance of getting the NerdBoy game on my phone ?? :OD I don't know. If I make it in the Mophun environment, it has to be certified and sold. It's impossible to give away Mophun games because of their encryption and certification scheme. If I learn J2ME (the micro edition of Java) I could make a free game, but I wouldn't be able to test it on a phone since I don't have a phone that supports J2ME. So the game would probably kinda suck. It would be kinda fun though, and it would probably take up very little space (since the graphics is ASCII), which is a big plus when making games for mobile phones. obascii: .---. |.---.| ||___|| | 123 | | 456 | | 789 | | #0* | `---' -- OO Joaquim G�ndara .||. http://www.Nerd-Boy.net bb jg