X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f996b,f4f04fdea1b5e9f9 X-Google-Attributes: gidf996b,public X-Google-ArrivalTime: 2003-10-08 22:58:38 PST Path: archiver1.google.com!news1.google.com!newsfeed.stanford.edu!cyclone.bc.net!news.alt.net!usenet From: Sharky Newsgroups: alt.ascii-art Subject: Re: ATI Catalyst 3.8 renders ascii-art ! :) Date: Thu, 09 Oct 2003 01:58:38 -0400 Organization: Compuglobalhypermeganet Lines: 14 Message-ID: References: <3f84bc21$0$94870$edfadb0f@dtext02.news.tele.dk> <8a3hb.26$_U.327@vixen.cso.uiuc.edu> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Xref: archiver1.google.com alt.ascii-art:115 In message <8a3hb.26$_U.327@vixen.cso.uiuc.edu> John Fettig wrote: >On Thu, 09 Oct 2003 03:40:11 +0200, Christian 'CeeJay' Jensen wrote: >> For OpenGL you can (amongst others) choose ASCII - And guess what .. >> it renders the entire scene in ascii-art :) >> >> I just beat Xaero (the masterbot) in Quake 3 while running the ASCII >> shader :) It was . . weird .. intriguing .. and hard since you loose >> quite a lot of detail this way. > >Screenshots? Yes, please post them!