X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f996b,61747569b13ea805 X-Google-Attributes: gidf996b,public X-Google-ArrivalTime: 2002-10-24 13:23:32 PST Path: archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news.tele.dk!news.tele.dk!small.news.tele.dk!fu-berlin.de!uni-berlin.de!ppp-48-138.24-151.libero.IT!not-for-mail From: Cthulhu Newsgroups: alt.ascii-art Subject: Re: [Comic] Entrance (working title) part 1 Date: Wed, 23 Oct 2002 21:25:32 +0000 (UTC) Organization: None Lines: 20 Sender: Cthulhu Message-ID: References: <1103_1035406627@news.cis.dfn.de> NNTP-Posting-Host: ppp-48-138.24-151.libero.it (151.24.138.48) X-Trace: fu-berlin.de 1035491009 30088274 151.24.138.48 (16 [115747]) X-Orig-Path: kadath!not-for-mail User-Agent: tin/1.5.12-20020311 ("Toxicity") (UNIX) (Linux/2.4.18 (i586)) Xref: archiver1.google.com alt.ascii-art:20119 Osfameron wrote: > Comments welcome! That's great! It reminds me of old graphics adventures on Sinclair, and a bit of Douglas Adams irreality, and the wizards of Ankh-Morpork, and an old game for Amiga called "Weird Dreams", and... Go on, I need more! commentatamente, Cthulhu -- Vado dove nessuno giunge Per strade deserte abitate da spettri http://www.rlyeh.it/ Vado nel Nulla, per cogliere l'Essenza.