X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f996b,1981939166fefbfd,start X-Google-Attributes: gidf996b,public X-Google-ArrivalTime: 2002-11-10 21:55:45 PST Path: archiver1.google.com!news1.google.com!newsfeed.stanford.edu!news.tele.dk!news.tele.dk!small.news.tele.dk!intgwlon.nntp.telstra.net!news.telstra.net!news-server.bigpond.net.au!not-for-mail Newsgroups: alt.ascii-art Subject: Big RogueLike ASCII Art 1 From: ABCGi Organization: CodeMonkey Message-ID: User-Agent: Xnews/5.04.25 Lines: 18 Date: Mon, 11 Nov 2002 05:55:43 GMT NNTP-Posting-Host: 144.137.109.208 X-Complaints-To: news@bigpond.net.au X-Trace: news-server.bigpond.net.au 1036994143 144.137.109.208 (Mon, 11 Nov 2002 16:55:43 EST) NNTP-Posting-Date: Mon, 11 Nov 2002 16:55:43 EST Xref: archiver1.google.com alt.ascii-art:20522 This is meant to be a fighter and cat against a giant guarding a tower, for a RogueLike game under development. The limitation is that the scale should stay about the same size. The max possible size for the main character is 7by7 unless I use a large window and a small font. Can anyone diddle this to be a bit better? Or suggestions? Inspired by/Based on art by jgo (giant) and jgs (tower). -- ..................^ ~~ ......|==>.... . ()|.............| (oo) . _ _|_ _ .. .V@@+.............|/ <> \/).| |_| |_| |.. . db .............+/|__|\/ .| |.. .......Q.......... ///| ..\ /... .................. (_(_) ..| |...