X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f996b,67be9eb66d41c096 X-Google-Attributes: gidf996b,public X-Google-ArrivalTime: 2002-03-24 08:29:44 PST Path: archiver1.google.com!news1.google.com!sn-xit-02!sn-post-01!supernews.com!corp.supernews.com!not-for-mail From: nope@nospam.nut (LGB) Newsgroups: alt.ascii-art Subject: Re: Epic jointly-produced JMOV? Date: Sun, 24 Mar 2002 16:20:23 GMT Organization: Posted via Supernews, http://www.supernews.com Message-ID: <3c9df9fe.5686240@news.charter.net> References: X-Newsreader: Forte Free Agent 1.21/32.243 X-Complaints-To: newsabuse@supernews.com Lines: 50 Xref: archiver1.google.com alt.ascii-art:16180 On Fri, 22 Mar 2002 22:06:42 +0900, "Phydeaux" wrote: >Anyone interested? > >Here's my thoughts: >-One [basically] full-length ASCII motion picture produced using JMOV >-One coordinator/compiler, and anyone can pick a scene to ASCII-fy and email the finished > scene to the compiler >-sig's (and possibly self-portraits?) of contributors scrolled at the end > >What I had in mind was something reminiscant of Simon Jansen's Star Wars ASCIIMATION >(http://www.asciimation.co.nz note-this site worked for me yesterday, but not tonight, >keep trying). This is for a few reasons: >1. Some of the art is already drawn (like some of the characters), making scene production > a bit easier. >2. There is already an established size (67x13) and framespeed (15fps) that seems to work > well for the movie. >3. Mr. Jansen hasn't mentioned getting sued by LucasArts. >4. Star Wars scripts are easy to come by. >5. There are plenty of sequels. ;) > >Another thought I had was one of those old silent movies, we could even try the midi NG's >to see if they'll make us a midi of the piano score! But, I'm not that current on old >silent movies. (That and I'm not certain how to get a midi file to play simultaneously >with a jmov... hint, hint, nudge, nudge, say-no-more ;) > >The scenes could even be posted in plaintext for the whole NG to review! We'd have to >set a standard ID frame to start each scene until the final compilation, though. But that >wouldn't be too complicated. This is where having one designated compiler comes in. In >order to avoid redundancy, a central coordinator would have to keep track of who is doing >which scene. They would also keep backups and compile the scenes as they are completed >into a final product. > >Again, anyone interested? Yes so like a lot of fun. Maybe it could start out with the header from FAG an have the lights rotating and ASCII flashing lgbeard obascii -- flying upside down _._._._ (=.=.=.=) `-----'