X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f996b,a9c9bb7ff2266762 X-Google-Attributes: gidf996b,public X-Google-ArrivalTime: 2002-01-02 10:14:41 PST Path: archiver1.google.com!news1.google.com!sn-xit-02!supernews.com!news.tele.dk!small.news.tele.dk!193.162.153.118!news.tele.dk!not-for-mail From: "CeeJay" Newsgroups: alt.ascii-art References: Subject: Re: ANSII [not ASCII] Date: Wed, 2 Jan 2002 19:16:38 +0100 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2600.0000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 Lines: 22 Message-ID: <3c334e0f$0$62888$edfadb0f@dspool01.news.tele.dk> Organization: TDC Internet NNTP-Posting-Host: 62.243.165.226 X-Trace: 1009995280 dread05.news.tele.dk 62888 62.243.165.226 X-Complaints-To: abuse@post.tele.dk Xref: archiver1.google.com alt.ascii-art:13303 > Do you guys remember old ANSII graphics in computer games?? Nibbles ! :) > I know that you can view ANSII [.ans] art in Internet Explorer. AFAIK you can't - But you can view HTML coloured ascii-art. If I'm wrong please tell me how you view it. > How on earth do you make ANSII graphics, does anybody know? Is it litterally > raw-coding an image? It's just the text with ANSI colour escape codes. Use a ANSI drawing program to colour the graphics - for drawing the artwork I suggest JavE , but it can't colour the images because Markus (the programmer) feels it makes it too easy to draw nice pictures and the art part therefore is overlooked. I disagree. It's also tweaked for the ascii charset only .. and not the extended DOS charset that many ansi-games used