X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f996b,898980d436245f34 X-Google-Attributes: gidf996b,public X-Google-ArrivalTime: 2001-07-24 15:13:18 PST Path: archiver1.google.com!newsfeed.google.com!newsfeed.stanford.edu!sn-xit-01!sn-post-01!supernews.com!corp.supernews.com!not-for-mail From: "SkyPhydeaux" Newsgroups: alt.ascii-art Subject: Re: Uh? I don't know....what's it supposed to be? Date: Tue, 24 Jul 2001 17:13:29 -0500 Organization: Posted via Supernews, http://www.supernews.com Message-ID: References: <3b595df8.1142454@news.ntlworld.com> X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4522.1200 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4522.1200 X-Complaints-To: newsabuse@supernews.com Lines: 28 Xref: archiver1.google.com alt.ascii-art:6757 "Bateau" insinuated in message news:YahZO3C7v3G4U+vfcEu91bFM4+wZ@4ax.com... > We should make a roguelike or ascii adventure game with all our leet > ascii pics. > -- Not to fuel the debate to annoying proportions, but it would be kinda cool to make a roguelike (or MUD, or something) ASCII art-intensive, maybe animated ASCII cutscenes? Detailed maps and areas, maybe like a close-up view, like a third-person viewpoint deal... /\ /\ /\ /\ / \/\&\/ \/ \ \ /\ #]\ /\ / \/ \<\ \/ \/ /\ /\ /\ /\ Okay, the perspective isn't quite there, but you can get the generall idea maybe. I think you've got a good idea, if we can agree on a direction for it. Thoughts? -- /) <^/(=~ <\<\ PitS