X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f996b,898980d436245f34 X-Google-Attributes: gidf996b,public X-Google-ArrivalTime: 2001-07-22 15:18:21 PST Path: archiver1.google.com!newsfeed.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!sn-xit-03!sn-post-02!sn-post-01!supernews.com!corp.supernews.com!not-for-mail From: "SkyPhydeaux" Newsgroups: alt.ascii-art Subject: Re: Uh? I don't know....what's it supposed to be? Date: Sun, 22 Jul 2001 17:18:04 -0500 Organization: Posted via Supernews, http://www.supernews.com Message-ID: References: <3b595df8.1142454@news.ntlworld.com> <9jelvh$l69$1@news.kolumbus.fi> X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4522.1200 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4522.1200 X-Complaints-To: newsabuse@supernews.com Lines: 28 Xref: archiver1.google.com alt.ascii-art:6748 "Janne Raevaara" seethed in message news:9jelvh$l69$1@news.kolumbus.fi... > > Max wrote in message > news:tlllvl9dom6u0b@corp.supernews.co.uk... > > MUDs, call me lame or whatever you will, but what are they? > > > > I have a little programming knowlege, and could quite easily create a text > > based game (like those books that you choose your own fate) with ASCII art > > that anyone would like to submit. But it's only an idea. > > MUD = Multi User Dungeon. Multiplayer games somewhere between original text > based adventures and nethack. With worst bits from both. > > Don't bother to code one. The code itself is not complex, but as with rpgs > and roguelikes the work to be done is enormous. And nobody plays them > anyways... > > There not THAT bad... and not nobody plays them. I got on Realms of Despair (www.game.org) just to check and just now they have 410 players. And that's just one. Viva la MUD!!!