X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f996b,898980d436245f34 X-Google-Attributes: gidf996b,public X-Google-ArrivalTime: 2001-07-22 14:57:09 PST Path: archiver1.google.com!newsfeed.google.com!newsfeed.stanford.edu!news.tele.dk!195.54.122.107!newsfeed1.bredband.com!bredband!newsfeed01.nntp.se.dataphone.net!nntp.se.dataphone.net!news-feed.sto.telegate.se!news-feed.swe.sonera.net!news-feed.nld.sonera.net!news.soneraplaza.nl!not-for-mail From: Lennert Stock Newsgroups: alt.ascii-art Subject: Re: Uh? I don't know....what's it supposed to be? Message-ID: <8fimlt09abkdiurn1kssn02rerd7magt2t@4ax.com> References: <3b595df8.1142454@news.ntlworld.com> <9jelvh$l69$1@news.kolumbus.fi> X-Newsreader: Forte Agent 1.8/32.548 trialware MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 30 Date: Sun, 22 Jul 2001 23:57:39 +0200 NNTP-Posting-Host: 213.73.134.67 X-Complaints-To: abuse@sonera.nl X-Trace: news.soneraplaza.nl 995838971 213.73.134.67 (Sun, 22 Jul 2001 23:56:11 MET DST) NNTP-Posting-Date: Sun, 22 Jul 2001 23:56:11 MET DST Organization: Sonera Plaza Xref: archiver1.google.com alt.ascii-art:6747 On Sun, 22 Jul 2001 17:01:54 +0300, "Janne Raevaara" wrote: >> MUDs, call me lame or whatever you will, but what are they? >> >> I have a little programming knowlege, and could quite easily create a text >> based game (like those books that you choose your own fate) with ASCII art >> that anyone would like to submit. But it's only an idea. > >MUD = Multi User Dungeon. Multiplayer games somewhere between original text >based adventures and nethack. With worst bits from both. > >Don't bother to code one. The code itself is not complex, but as with rpgs >and roguelikes the work to be done is enormous. And nobody plays them >anyways... Well that sounds like bullocks, if not, not very objective. There are over 1500 muds out there, many with over 100 players and 20+ coders on at all time, some over 10 years old. So for these people the format must be doing something right. Actually, MUD is the first proof of what will happen when vr's that my grandma can use, hit the masses. If it works for you, tv-addiction is paled compared to it. (http://www.mudconnector.com/) Granted, it isn't as popular as during the early 90ties, with Quake and Ultima and all. I created most of my ascii stuff in that period, for muds, as others did. (http://www.lstock.demon.nl/htwteat3.html) Right now I can't remember the last time I logged on to one, though ;) (yes there's a paradox)