X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f996b,ab2c60bf88751ab5 X-Google-Attributes: gidf996b,public From: petecasso@aol.com (PeteCasso) Subject: Re: My dream program. :)#) Date: 1997/11/09 Message-ID: <19971109193001.OAA03505@ladder02.news.aol.com>#1/1 X-Deja-AN: 288136929 References: <19971109043900.XAA10894@ladder02.news.aol.com> X-Admin: news@aol.com Organization: AOL Canada http://www.aol.ca Newsgroups: alt.ascii-art > I just went to your page, wow, those movies and animations are great, really > cool, man. I've never been aboe to do animations well. > Do you do ANSI? I didn't see any on the web pages. Thanks, the only ANSI I ever did, ages ago, was a Christmas tree with blinking ornaments. It was about half screen size and if memory serves, it came in at around 300 - 400 bytes, quite important in those times when 2400 baud modems were considered lightning fast! The sysop of a local BBS put that little ANSI thingy on his login screen at that time :-) (You can easily write the html equivalent with the blinking Netscape tag, not sure whether MSIE will recognize that tag, but then, I have already seen many similar gifs) I am having fun with interactivity these days. You may have noticed that static cartoons require quite a few castmembers, well over two dozen castmembers for telling those little stories _about_ the 'steins. Movies and animations, in which the 'steins do those crazy things _to each other_, require only half the cast, i.e. about a dozen castmembers. Now, with interactivity, it is the viewer/player who does crazy things with the castmembers, s/he is actually half of the cast, and for the dozen little games that I produced sofar, I used less than a half dozen castmembers ... simplification! Simplicity is the underlying principle that I like about ascii, ansi, vt100 and what have you, just empower them with state-of-the-art technology! I am glad that you are putting effort along these lines as well! ,, ( "> w Play with the 'steins! ,(> )>| http://members.aol.com/petecasso/shockwave.html ( ^^ 'stein cartoons, 'stein games, and more!