X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f996b,41924c61f7fe39e6 X-Google-Attributes: gidf996b,public From: gios@warman.com.pl (Gl. Insp. Ochrony Srodowiska) Subject: Re: Random Dot Stereograms Date: 1996/11/22 Message-ID: <573vce$76l@info.nask.pl> X-Deja-AN: 198045329 references: <325A4509.4368@afs.mcc.ac.uk> <199611111026.VAA21056@sydney.DIALix.oz.au> <56a406$dc1@info.nask.pl> <32939aaf.1224882@nntp.ix.netcom.com> organization: Public NewsServer at NASK N.O.C. newsgroups: alt.ascii-art --/ | \ __ ",, // // | / \_ / @) ''//_ // | ',,,/ 1 : I'm sorry, but just what exactly am I supposed to be looking : at? Is it encoded? Maybe this helps Humans have two eyes, roughly Critical Design level and separated by only a few Feature centimetres, but it is this 'design feature' that lets us see in three ->| |<- 6-8cm dimensions. ||||||| The key to stereoscopic or three / \ dimensional vision is the ability | (o) (o) | to 'line up' the separate views of | . | an object seen from each eye to form \ \_/ / a single image. \_____/ Normally, when looking at something, the brain is presented with two images, one from each eye. In order to make sense of the information it is receiving, the brain alters the angle of the two eyes until the images overlap. The brain then uses the muscles that surround the eyeballs to alter their shape to create a sharp image. Using the eyeballs to provide a sharp image is an independent action from lining up the eyes and does not contribute to the 3D effect, just the clarity. This is known as focusing. The brain then measures the angle between the eyes and using simple trigonometry, calculates the distance to the object in focus. The point at which the two images overlap is called the focal point and the distance is referred to as the focal distance. The two pictures below show how the eyes normally see an image on a monitor. The right-hand '3-D' seen by the right eye overlaps with the right-hand '3-D' seen by the left eye (same for the left-hand one) and the brain locks the eyes as the image is focused. The diagram on the left shows the angle between the eyes whilst focusing on a screen image. The diagram on the right shows what the brain sees and what distance it perceives it to be. screen ________3-D___3-D________ ________3-D___3-D________ . . . . . . . eye level The problem for the brain is that it can only focus by comparing the two images that it sees. It needs two images of an object to focus upon it properly (making it difficult to focus on a point in mid air). Normally, the brain is only presented with two images of each object, so is able to overlap them easily. It is when the brain is unable to decide at what point the images should overlap that it can be fooled. As stated earlier, aligning the two eyes onto an object and obtaining a sharp image are separate functions for the brain. This means that the eyes can view an object clearly without locking onto it. If we use the same two images as above, the brain will normally focus correctly on the screen. However with a little training, it is possible to let the eyes 'drift' outwards, so that they are effectively focusing on a point *behind* the screen. The best way to learn how to 'unfocus' is to stand at arms' length in front of a wall, keep your elbows against your chest and hold both hands in front of your face, with both index fingers extended vertically. If you focus on your fingers, _ _ you should simply see them both |_| |_| as shown on the right. The wall |L| |R| behind will be blurred and out | | | | of focus. Solid Solid Now focus on the wall. You will _ _ _ _ probably see four translucent |_| |_| |_| |_| (semi-transparent) fingers (don't |L| |L| |R| |R| worry, they're alright!). This is | | | | | | | | because the brain is now aligning the images of the wall instead of Translucent Translucent your fingers. Next, keep focusing on the wall, _ _ _ but step backwards or forwards |_| |_| |_| until the two centre fingers meet |L| |L| |R| and overlap, forming a solid finger | | |R| | | in the middle. Even though you are still looking at the wall, it should ^ ^ ^ be possible to see the 'combined' | Solid | finger clearly. '-Translucent-' It is this skill, being able to look behind an object but still keeping it in focus, that allows the brain to be fooled into seeing 3D pictures. Returning to our screen with our new-found (and practiced!) skill, we allow the eyes to focus behind the screen as shown below. Initially, the brain sees two different images. However, as the eyes focus further back, the right-eye's view of the left-hand '3-D' and the left-eye's view of the right-hand '3-D' overlap (Yes, go back and re-read that again!). At this point the brain becomes confused. It sees a solid combined image at the centre of its vision (the only bit it is interested in) despite the rest of the image being jumbled. If the viewer holds his or her eyes in that position, the brain simply resolves the paradox by deciding that it has locked on correctly to the object in front. virtual screen ________3-D___3-D________ . . . 3D image-> 3-D real screen ________3-D___3-D________ . . . . . . . . eyes Now convinced that it has the correct lock-on angle, the brain will focus the eyeballs for a clear image and then recalculate the distance to the object, but with an incorrect angle. Because the eyes are at a wider angle, *everything* appears further back (although it might not seem that way) but more importantly, the combined image appears in front of all the other screen images - the brain appears to view everything unfocused as being even further back. It is worth noting again that crossing your eyes achieves a 3D effect in reverse. This is not advised because the eyes have difficulty in focusing on the two images and if the wind changes, you'll stay that way! And now... 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