Posts by conchoid@mastodon.gamedev.place
 (DIR) Post #AxrtSqiNusixiLWOfY by conchoid@mastodon.gamedev.place
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       @davidrevoy becoming a human in a deep sea cave would be unwise though
       
 (DIR) Post #AylxZ9PMbnIc62dmq0 by conchoid@mastodon.gamedev.place
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       @davidrevoy little piece of ... well, shit
       
 (DIR) Post #B253PmhpgXF7I2MQTY by conchoid@mastodon.gamedev.place
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       @MicroSFF if it involves forgetting there is no point though
       
 (DIR) Post #B299D5vOIP03UKsGoK by conchoid@mastodon.gamedev.place
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       https://abakcus.com/article/joe-freedmans-amazing-cycloid-drawing-machine/#drawing #machine
       
 (DIR) Post #B299D6jNIYyxzMGBii by conchoid@mastodon.gamedev.place
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       now that i don't really have gear ratio, it can be altered with time as well ...
       
 (DIR) Post #B299D7FzLJ4PcVWEYS by conchoid@mastodon.gamedev.place
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       Chaos, i expected. Dotted, i didn't expect. Code is a bit old.
       
 (DIR) Post #B299D7mxMjRRGkwYwS by conchoid@mastodon.gamedev.place
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       read a bit of "machine" hashtag and it was a mistake
       
 (DIR) Post #B299D9t3Z1VdmFoSjA by conchoid@mastodon.gamedev.place
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       this one with correct gears i believe
       
 (DIR) Post #B299DAZF2BFlt5Y9Ts by conchoid@mastodon.gamedev.place
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       yeah no i have a bug calculating gears
       
 (DIR) Post #B299DB5V6F3dV8dulM by conchoid@mastodon.gamedev.place
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       gears look ok now, it was a sign error
       
 (DIR) Post #B299DBpEMDdZmy2R2e by conchoid@mastodon.gamedev.place
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       Configuration is a bit messy, I should think about it and release it.
       
 (DIR) Post #B299DCNyH3QVWiIBBw by conchoid@mastodon.gamedev.place
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       btw this is the debug view
       
 (DIR) Post #B299DCuaJnVx9rYE1g by conchoid@mastodon.gamedev.place
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       Taking shape, but I already like to watch this moving#creativecoding
       
 (DIR) Post #B299DEtawRuXJN6SlE by conchoid@mastodon.gamedev.place
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       So I had an old C++ program for this machine, and I decided to rewrite in Javascript, along the way I modified the config method as well. It is half ready, I also want the configuration work with mouse drag, but then I also need snap points, and thats probably gonna take for a while.You can try the current version here: https://conchoid.codeberg.page/wgl/cycloid/cycloid.html
       
 (DIR) Post #B299DHwXbx3AlNVMGm by conchoid@mastodon.gamedev.place
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       Look at this thread @bleeptrack , I think you would like this machine
       
 (DIR) Post #B299DIPbrsIoDX6ZZw by conchoid@mastodon.gamedev.place
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       (I used WebGL, but if I used canvas 2d, I would have line width, I might rewrite it out of spite)Edit: (but high linecount is better with WGL, sigh)
       
 (DIR) Post #B2TmxYlPBhrBcpY7gO by conchoid@mastodon.gamedev.place
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       @bleeptrack if the remix is in the hands of big corps, it isn't fun anymore
       
 (DIR) Post #B2TqnRE2l7lhAQNErA by conchoid@mastodon.gamedev.place
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       @bleeptrack I also don't like to see artists stop sharing, but I totally understand them not wanting to be replaced by a machine. And they also need to eat and stuff. It is easier to alter copyright laws than capitalism.
       
 (DIR) Post #B2YC0oHtCYWC7wEJcm by conchoid@mastodon.gamedev.place
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       @bleeptrack @blinry @autkin afaik axidraw is discontinued, there is something else