Not enough, I'm afraid.
The essence of a person, particularly someone you find attractive, goes
much deeper than that. But (unfortunately), its all just a matter of
pattern recognition and extraction to a computer program.
> body language, speech patterns, clothing
> styles, etc, of anybody, probably without them knowing,
>
> Hmm. I'm not convinced that people will _ever_ be able to capture
> _all_ of these things "without the other party knowing." I predict
I wrote a short story on (partly) the subject, entitled
"The Kingdom Of the Blind", if you want to read it.
> that people's VR usage patterns will preclude certain kinds of
> information being available in the first place.
Nope. You'll be able to do ANYTHING.
> Speech patterns w/o others knowing - yes, if you can get them to talk
> to you over the Internet for long enough.
Bugs are already the size of mosquitoes, and they wont cost $100k
either.
Sorry about that cold, spinal feeling, I get it all the time.
> Body language w/o others knowing - I'm not so sure about this one. I
> think it will be awhile before the home consumer has easy access to
> high-fidelity body sampling technology, as in enough to reproduce a
> person's actual body language. (And now that I've gotten the
> techno-quibble out of the way... :-) Why would people transmit their
> body language over the Net? Is it really that likely that people will
Why not? There could be any number of applications.
But, on a tech-level, I was thinking more about feeding the output from
holographic cameras (or even just several cameras, its just that a
single holographic panel could do the work and not be very big) into
a smartbox, probably a neural net device with a controlling cpu.
> strap themselves into full body suits with 100's of sensors and wander
> around their living rooms to do Internet VR? I think it's far more
See above.
> Clothing styles w/o others knowing - that's some really advanced
> machine vision you're talking about. Technically, "it'll be awhile."
I dont really care that much about the next 3 years. Apart from the
interesting artistic and mind-altering things that WILL happen and
surprise us all, I KNOW whats in the next 3 years.
But after (c) 1998, things are going to get weird...
> This goes well beyond Couch Potato "life"styles.
>
> If one is interested in doing VR Art in the present day, then it's
> probably worth noting what's going to happen 2, 5, 10, 20, and 50
> years from now, and what might never happen. If only to understand
> the implications of the medium itself.
Thank you :-)
>
> Cheers,
> Brandon
>
Seeya
Jon