AN INDEX WE'D LIKE TO SEE Table of Contents, plus plot summaries. INFORMATIONAL FILES FWLS.FAQ - An FAQ We'd Like To See Contains author info, indexes, species info, law enforcement info, and even a guide to talking in Yttian! Gosh. NOVELS SpacePatrol.txt - Space Patrol The prequel to FWLS, before VOSNet, before AIs, before R,I. Follows the 'Wacky, Zany Fun' of a group of Patrollers who are darn lucky to be alive, considering thier daily activities. HavenBorn.txt - Haven Born A dark look into virtual reality, as the artifical intelligences begin popping up and strive for independence. Happens in the FWLS timeline between SP and FWLS, so I suggest reading Space Patrol first... SHORT STORIES - FWLS 1.0 - Introduction Short blurb, with introductory history. Sort of a README.TXT for the series : a must read. 1.1 - Live Slow, Die Hard Life in the HAAFF, through a pilot's point of view. 1.2 - Burning Nonrecyclable Plastic Two cyberhackers bump into the ultimate computer tool... an artificial intelligence built to cut other systems. They make a run on the richest person in the sector... 1.3 - Where No One Has Really Felt Like Going Before Pure 'Star Trek' parody, fun, fast, and hard. 1.4 - The Common Sense A night in the life of a senses collector on Yttia. 1.5 - Rebel Without a Spine An accountant in mid-life crisis decides to join up with a waprcycle gang, and realizes it's not exactly the career move he was expecting. 1.6 - Belief in the Dollar A religious leader on a Saren colony defends the holy ways of Capitalism from the dreaded red menace. 1.7 - 20th Century Park A demented time-travel parody of 'Jurassic Park', including fun versions of many overdone scenes. 1.8 - Todo's Guide to C'atel View the hot music scene through a travel guide who's used to a little more out of life. 1.9 - 293 Channels A couch potato takes a life-threatening tour of HoloVision. 1.10 - 37047734 : The Next Generation A government worker on planet Murf romps through a typical day of mayhem, chaos, and forms filled out in triplicate. 1.11 - Tales of the Rainy City Act 1 A computer game designer takes a trip through a game that could be deadlier than it looks. 1.12 - Tales of the Rainy City Act 2 A poet bumps into his number one fan, currently wanted for several murder charges. 1.13 - Tales of the Rainy City Act 3 An artist strives to create the perfect piece for an art show, as well as coping with day to day relationships. 1.14 - Making the Grade A very confusing teacher's report, which explains everything there is to know about the universe... 1.15 - Excitement, Danger and Intrigue A television producer goes 'on scene' to work up a new series, but doesn't get what he was looking for. 1.16 - Interview in Motivated Rock, Issue #234, July Behind the scenes with C'atel's hottest rock group. 1.17 - The Shell Game, Pt. 1 A few artifical intelligences strive to find a way into reality, and succeed... 1.18 - The Shell Game, Pt. 2 A trader bumps into a colony of very unusual people... they're not organic. 1.19 - Bad Trip A pair of druggies are in search of the ultimate high, and bump into parodies of every time travel show and movie ever made. 1.20 - Junk Drawer A dark trip through both the recesses of a man on the edge and his endtable. 1.21 - Death Before Yielding A fast ride on the Yttian highway system, where driving is an exercise in combat manuvering. 1.22 - New and Improved A peek into the advertising gurus of the future. 1.23 - Spatulas of Fury Video games of the future aren't just candy for the eyes, but for the rest of the senses as well... 1.24 - The Bridge A struggling musician, ready to end it all, meets up with an odd man... 1.25 - Real to Real Editing A music enthusiast dies, but finds himself walking and talking and breathing, with some sort of editor from hell looking for him... (Note : A must read to understand many of the rest of the series.) 1.26 - The Oracle A pious monk goes forth to question an almighty Oracle, who seems to be out sick. (Won 1st place in Humorous interpretation at a Forensics tournament with this one.) 1.27 - The Universe, v 2.0 The creators of our universe stop by to say hello and patch up a few screwups, all the while trying to evade officials from Reality, Inc. They meet the president, too. Golly. 1.28 - The Run High speed, high pressure, high stress delivery with a twist ending. 1.29 - The Christmas Episode (rated PC-13) Deck the halls with human organs, tra la la la la, la la la la. Garunteed offensive or your money back! Also very, very silly. 1.30 - Ah, Drama Two teenagers in a car break down outside of a spooky mansion, and, well, you know what else happens. 1.31 - Gilligan's Matrix A rather bad, but very silly, series of diary entries from the minnow.exe. 1.32 - Profit and Tradition The traders of Port Hades have made a living on the edge of space for many years, until someone comes along and buys the Port. 1.33 - Research and Design Space Patrol's crack team of field testers takes on some Bad Guys(tm) in experimental armor. 1.34 - Hell A dark look at the afterlife, which proves that Hell isn't all its cracked up to be... personal favorite of the author. 1.35 - The Spaminator It's 'Terminator' and 'T2' and 'Hormel' all rolled into one, as a Reality, Inc. junior editor tries to save a girl from a slathering meat-beast from the future. 1.36 - Dangerous Toys A plot to kill the Net? New ways to hack into VOSNet? Demons from beyond space and time? Yeah, they're all here... 1.37 - Net.Gods The sequel to Dangerous Toys. What are the demons in the net, and what really happened at the end of DT. (Longest FWLS story!) 1.38 - Hard Sell A twitchy Middle Management type experiences the nightmare that is rampant consumerism. No, really, it's funny. 1.39 - Misery Date I just got to thinking, if AIs could predict the future based on human behaivors and complex math, why not apply it elsewhere? Computer-dating humor at its best. 1.40 - Rain Nor Sleet Nor Snow A new courier agency opens, staffed by maniacs, violent bloodlust mongerers and lawyers. And of course, they're all mailmen. 1.41 - Good Bad Guy A trader with morals (if there were such a thing) tangles with his worst nightmare. 1.42 - On the Writer's Block Ten years have passed in the FWLS timeline, and a student writing a speech must summarize or be the laughingstock of the school. 1.43 - Rock and Roll Will Never Die A black market biotech doctor has to bring a peculiar patient back from the dead again... and again... 1.44 - The Big Time A programmer trapped in his own personal hell tries to escape from the evil Protege information service. 1.45 - Help An AI automation tries to get her life back from a set of warped programming routines. 1.46 - All The News That's Fit to Print More of an experiment than a story... I wrote an interactive VGA/MSDOS newspaper, supposedly a daily paper on Macroware's colony world. The text file is the ascii dump of the paper, the FWLS46ZP.ZIP file the MSDOS program. 1.47 - Better Safe Than Sorry (not the original title) A character from very early on in FWLS is thrown back into the hacking biz by a rogue novice. 1.48 - Food for Thought A mildly disturbed 'thought-eater' stalks a rumor about an AI that knows everything... 1.49 - Tales of the Sunny City, Act I What if you took ordinary teenagers, forced them to become super intelligent and let them do whatever they want on summer vacation?