Date: Wed, 8 Mar 95 22:07:33 PST From: Computer News Server Subject: Computer News: Volume II, Issue 10 To: Multiple Recipients of list ______ __ __ / ____/\ / \ / /\ / /\___\/ / /\ \ / / / / /_/__ / / /\ \/ / / /______/\ /_/ / \__/ / \\\\\\\\/ \\\/ \\\/ COMPUTER NEWS "Your eye to the computer industry"(tm) ------------------------------------------------------------------------- Wednesday, March 8th 1995 Vol. 02, Issue 10 ------------------------------------------------------------------------- INSIDE CN: ---------- CN's subscribership topped 1700 this week, recovering nicely from a week or two ago. The following is a breakdown of the list by extension. (.com, .edu, .az, .whatever) Total = 1706 com = 519 30.4% edu = 356 20.9% se = 153 9.0% net = 125 7.3% ca = 78 4.6% uk = 68 4.0% org = 55 3.2% gov = 52 3.0% us = 41 2.4% au = 35 2.1% mil = 30 1.8% de = 19 1.1% za = 16 0.9% sg = 10 0.6% nl = 10 0.6% dk = 10 0.6% it = 9 0.5% gr = 9 0.5% fi = 9 0.5% br = 8 0.5% no = 7 0.4% be = 7 0.4% tw = 5 0.3% jp = 5 0.3% in = 5 0.3% il = 5 0.3% fr = 5 0.3% tr = 4 0.2% my = 4 0.2% nz = 3 0.2% kr = 3 0.2% hk = 3 0.2% es = 3 0.2% cr = 3 0.2% ch = 3 0.2% ve = 2 0.1% sk = 2 0.1% ro = 2 0.1% pl = 2 0.1% ph = 2 0.1% hu = 2 0.1% th = 1 0.1% su = 1 0.1% pt = 1 0.1% pe = 1 0.1% mx = 1 0.1% kw = 1 0.1% jm = 1 0.1% int = 1 0.1% ie = 1 0.1% eg = 1 0.1% ee = 1 0.1% cz = 1 0.1% bm = 1 0.1% at = 1 0.1% ar = 1 0.1% bitnet= 1 0.1% THIS WEEK'S CONTRIBUTORS: ------------------------- The NullBytes News Service Rob Slade Tom Buchanan Quick Overview __________________________________________ NEWS: 1. ORA Survey of Internet Size and Compostion 2. BOOKSHELF(TM)(C)(S)(X)(Y)(Z)(L)(M)(N) 3. Ctrl+FootPedal+Del? 4. The *REAL* fastest chip in the world ARTICLES: 1. Book Reviews () 2. Interview with Dragon's Eye productions ETC: 1. Classifieds 2. Lighter Side __________________________________________ __ __ / \ /\_\ / /\ \/\/ / /_/\/\ \/ / \_\/ \__/ EWS: ORA Survey of Internet Size and Compostion ------------------------------------------ SEBASTOPOL, CA--O'Reilly & Associates, Inc. today went public with the details of a three-phase survey of the true size and composition of the Internet. "Never has so much money been invested, based on so little information," stated Dick Peck, O'Reilly's Vice President of Business Development. "With this study, we intend to build a picture of the Internet market based on facts, not hype." Working for the past eight months in conjunction with Trish Information Services, a leading market research firm in Hayward, Calif., O'Reilly announced that Phase I of this program entitled "Defining the Internet Opportunity 1994 - 1995," a study of subscribers to the Internet's Global Network Navigator (GNN), has been completed and will be made available to companies and organizations participating in Phases II and III. Phase I consisted of an nth-name sample of 2,052 registered users of the Global Network Navigator (GNN), O'Reilly's online Internet navigation service. Highlights of Phase I indicate that 71% of the Internet's GNN subscribers are between the ages of 25 and 45; 60% have postgraduate study or degrees; 67% had 1994 household incomes of $50,000 or more; and, 72% who made a purchasing transaction said they made the purchases based upon information obtained on-line. Twelve percent even said they planned on buying a car because of information accessed over the Internet. Phases II and III broaden the study to the total Internet audience. Unlike other surveys of the Internet, Phase II of the O'Reilly research will begin outside the Internet by using random digit dialing. The object of Phase II is to determine the true size of the Internet audience as a function of the incidence rate among U.S. households. A sufficiently large sample will be used to project Internet size with a less than one percent sampling error of 95 percent confidence. Previous studies, while interesting, have employed self-selecting or stratified samples that cannot render an accurate, comprehensive profile of the Internet. Once the actual size of the Internet audience is established, the audience will then be segmented into conventional demographic and psychographic profiles, with cross-tabs created for the intersection of appropriate attributes. "In addition to this being the first research of its type about the Internet utilizing statistically defensible consumer market research techniques, it is worth noting that it is also the first undertaken by a company that grew up on the Internet and has the historical and technical perspectives to analyze the data," said Peck. "We were one of the first companies to create sales and marketing presences on the Internet and we've continued to be at the forefront of its commercial development." O'Reilly is inviting a limited number of other companies and organizations to participate in Phases II and III of the research, on a multiclient basis. Participating companies will receive data supporting the conclusions with respect to the size of the Internet audience, a comprehensive profile of Internet users, their information requirements, how they use the Internet, and their purchasing intentions. In addition, participating companies may add a predefined number of proprietary questions pertaining specifically to their company and industry, thus gaining the insight needed to better create products and services to meet the needs of the Internet audience. Interested parties should contact Florence Kanuk, O'Reilly & Associates, 103 Morris St., Sebastopol, CA 95472; 800/998-9938 or 707/829-0515; florence@ora.com. Information on the survey can be found on the World Wide Web at http://www.ora.com/survey/ (SOURCE: O'Reilly & Associates) BOOKSHELF(TM)(C)(S)(X)(Y)(Z)(L)(M)(N) ------------------------------------- Irving Green of Cedarhurst, NY may go out of business because Microsoft has trademarked the word "bookshelf". Green worked for several years to produce his product "The First Electronic Jewish Bookshelf", an overview of Jewish heritage on CD-ROM. The disk contains everything from Jewish history to chicken soup recipes. However, Green cannot afford to fight this in court, and he also cannot afford to make the changes Microsoft wants. Microsoft stated that they do not want to hassle him, but that he will have to make the changes. (SOURCE: Knight-Ridder News Service) Ctrl+FootPedal+Del? ------------------- Up to now, various work-arounds and alternatives to using regular keyboards have been developed to reduce strain. Such things as split keyboards, curvy and reshaped keyboards have all been tried and tested. The strain is thought to be caused by repetitive keystrokes in odd hand positions, such as Ctrl+Shift+J. Some former research scientists from Russia have come up with a new idea: Why not add a foot pedal interface? A product called Step On It is available that will replace three of the most commonly used keys on the keyboard with color coded pedals. The pedals are programmable, so that the user may set his preferences as to which pedal corresponds to which key. The system's default, however, are the Control, Shift, and Alt keys. (SOURCE: New York Times) The *REAL* fastest chip in the world ------------------------------------ Hewlett-Packard Co. announced that they have a processor design that will outperform all others, deserving the honorific title of world's fastest. The PA-8000 Chip, which will enter the market in about a year, will employ a RISC (Reduced Instruction Set Computing) based architecture. However, since it still hasn't even been released yet, it's still "vaporware" a term used to describe hardware or software that, for all practical purposes, is simply marketing hype. The current fastest chip in the world is Digital Equipment's ALPHA AXP chip, running at a cool 300Mhz. ->CN<- ____ /___/\ / /\ \/\ / /\/\ \/\ /_/\/__\ \/\ RTICLES: \_\/ \_\/ Book Reviews ------------ By Rob Slade Books -------------------------------------------------------- 1. "Novell's Guide to Managing Small NetWare Networks" 2. "DNS and BIND" 3. "Running Microsoft Works 3 for the Apple Macintosh" 4. "USENIX Conference Keynote Address:" 5. "MacsBug Reference and Debugging Guide" 6. "Adventures in UNIX Network Applications Programming" -------------------------------------------------------- "Novell's Guide to Managing Small NetWare Networks", Kelley Lindberg, 1993, 0-7821-1238 Author: Kelley J. P. Lindberg Pub: Novell Press/Sybex Computer Books, 2021 Challenger Drive,Alameda, CA 94501 Pages: 311 Date: 1993 Price: U$24.95/C$32.95 Orders: 510-523-8233 800-227-2346 Fax: 510-523-2373 Presumably, this book is intended to replace the Novell documentation for those who are in charge of a network and don't want to be bothered with all those books. It does give you a linear progression through the basics, and includes some basic MS-DOS concepts. Chapter one gives a good "quick and dirty" overview of network components. Chapter two covers installation of hardware and workstations (at the level of "Make sure you install extra hard disks,") while three looks at directory and file structures. Chapters four and five set up user accounts and printer access. The section on security, in chapter six, does make a greater effort than normal to explain effective rights. In spite of a number of examples, the concepts are not presented clearly. The final four chapters cover scripting and menus, maintenance, backups and Macintoshes. Novell's multiple volumes of documentation can be imposing, but they are not unclear. This volume adds nothing in the way of tips about Novell, nor any real additional value regarding management. A form for recording hardware and software purchases, for example, is given in chapter eight (maintenance) when it would have had more impact as part of a call for total system documentation in chapter two (installation). One is tempted to say that if you need this level of help, you have no business running a network. Copyright Robert M. Slade, 1995 BKNGMSNN.RVW 950201 ------------------------------------------------------------------------- "DNS and BIND", Paul Albitz/Cricket Liu, 1992, 1-56592-010-4 Author: Paul Albitz, Cricket Liu Pub: O'Reilly & Associates, Inc. 103 Morris Street,Suite A,Sebastopol, CA 95472 Pages: 381 Date: 1992 Orders: 800-998-9938 707-829-0515 fax: 707-829-0104 nuts@ora.com Of the millions of users on the Internet, almost all are blissfully unaware of the complexity and magnitude of the task of network routing. How does the network know where to deliver a piece of email? In fact, given the packet nature of all Internet traffic, how do telnet or ftp packets get, reliably and generally quickly, to their destination? Few even recognize the term DNS, the Domain Name Service, which handles the problem. Administrators may have used BIND, the Berkeley Internet Name Domain program, to manage DNS, but may not fully understand the importance, use or finer aspects of it. This book gives both background and operational details. Given the nature of the network routing problem, a full understanding of DNS likely requires actual hands-on work. Albitz and Liu have, however, put together clear, straightforward, and sometimes even lighthearted text to make the learning process as painless as possible. Copyright Robert M. Slade, 1995 BKDNSBND.RVW 950131 ------------------------------------------------------------------------- "Running Microsoft Works 3 for the Apple Macintosh", Charles Rubin, 1993, 1-55615-388-0 Author: Charles Rubin Pub: Microsoft Press,1 Microsoft Way, Redmond, WA 98052-6399 Pages: 388 Date: 1993 Price: U$24.95/C$32.95 This reproduction of the program documentation is quite basic. It is clear, and should get anyone up and running quickly, but it is not detailed. The first half of the book is standard documentation, while the latter half gives sample projects. In general, this type of layout is good, as it gives both command references and a "learn by doing" section. In this case, however, it may make it difficult to obtain all the information on a given function. The spelling checker, for example, is covered on pages 34-36. If, however, you want to know the keyboard shortcut for invoking the checker, you won't find out until page 222, and the important information, that text entered through the draw function is *not* checked, is buried on page 330. Copyright Robert M. Slade, 1995 BKWRKMAC.RVW 950130 ------------------------------------------------------------------------- "USENIX Conference Keynote Address: San Francisco, CA, January 17, 1994", Barlow, 1-56592-992-6 Author: John Perry Barlow Pub: ORA Audio/O'Reilly & Associates, Inc. 103 Morris Street, Suite A, Sebastopol, CA 95472 Length: 70 min. Date: 1994 Price: U$9.95 Orders: 800-998-9938 707-829-0515 fax: 707-829-0104 nuts@ora.com Series: Notable Speeches of the Information Age John Perry Barlow, lyricist for the Grateful Dead, co-founder of the Electronic Frontier Foundation (and self-described "retired Wyoming cattle rancher") was the keynote speaker for the Usenix conference in San Francisco, January 17, 1994. This tape includes both his talk and the question period. (It is also available on Internet Talk Radio for those willing to consume that much bandwidth, and possibly spend longer downloading the file than the playing time of the speech.) Barlow primarily discusses the cultural conflict between the traditional Internet and the new commercial interests generally identified with the "information superhighway". There is discussion of government, cryptography, censorship, and the evolution of the aims and work of the EFF. One point reiterated throughout is the need for those deeply involved in the technology to study and become involved in the political forces which drive the use (and abuse) of advanced communications. A minor theme is the call for "rich media". Barlow laments the fact that human beings assimilate text at a very low rate (generally below 1200 bps), but take in experience far faster. Rich media (or multimedia) are there- fore much more efficient for human communications purposes. Barlow ignores two, very vital, factors here. The first is that the bandwidth requirements for non-text messages are currently very expensive, and promote a dependence on an elite level of technology. (This is an interesting in view of the link with Internet Talk Radio). The second consideration is that, despite almost a century of involvement with multimedia, people seem to be only marginally capable of generating communications in non-text forms. Automation isn't likely to effect that. Copyright Robert M. Slade, 1995 CSBARLOW.RVW 950110 ------------------------------------------------------------------------- "MacsBug Reference and Debugging Guide", Apple Computer, Inc., 1990, 0-201-56767-9 Author: Apple Computer? Pub: Addison-Wesley,1 Jacob Way, Reading, MA 01867-9984 Pages: 429 Date: 1990 Price: U$26.95/C$34.95 Orders: 800-822-6339 617-944-3700 Fax: (617) 944-7273 This is the reference manual for the MacsBug Mac assembly language debugger, as well as a related utility for checking toolbox parameter passing, called Discipline. MacsBug will work on all 680XC family processors under MacOS and A/UX (with the exception of the Mac XL and those with 64K ROMs). This is for MacsBug version 6.2. The book is intended for an audience of developers, so it is interesting to note that the material starts at a very accessible, and even simplistic, level. Error handling and low level debugging are explained carefully, if not in great detail. A primer on assembly language is included. At the same time, readers are expected to be familiar enough with Mac internals so as to understand the significance of individual levels of interrupts. Much of the content would be quite suitable for those starting a study of Macintosh system internals. It is also amusing to note that the book admits (1) yes, folders *are* directories, and (2) when you really get down to work, you need a command line. Copyright Robert M. Slade, 1995 BKMACSBG.RVW 950111 ------------------------------------------------------------------------- "Adventures in UNIX Network Applications Programming", Rieken/Weiman, 1992, 0-471-52858-7 Authors: Bill Rieken, Lyle Weiman Pub: John Wiley & Sons, Inc. 605 Third Avenue,New York,NY 10158-0012 Pages: 448 Date: 1992 Price: U$34.95 Orders: 800-CALL-WILEY 212-850-6630 Fax: 212-850-6799 Fax: 908-302-2300 "Adventures"? Well, I suppose that bringing down a network through faulty programming is adventurous enough in anyone's book. This work is intended to introduce experienced C-language programmers to networks in a UNIX environment, and, particularly, the TCP/IP system. A book directed at experienced programmers can be expected to have some fairly demanding text. Indeed, in addition to code samples which go on for pages, the content is so dense with function and variable names as to sometimes seem like code, itself. However, a close reading shows that the authors have been careful to thoroughly explain all important concepts as they are introduced. They even go so far as to throw in a bit of humour. Topics covered include basic concepts, protocols and network hardware; UNIX sockets; Internet, UDP and TCP sockets; streams; transport level interface; interfacing with Internet daemons; and, X.25 sockets. Copyright Robert M. Slade, 1995 BKADUNNT.RVW 950112 ->CN<- Interview with Dragon's Eye Productions --------------------------------------- By Tom Buchanan CD: What is DragonSpires? DragonSpires is an online fantasy world you can connect to through the Internet. It uses special front end software for the PC, supplying high resolution color graphics, music, and sound effects. The latest DragonSpires client software is available from ftp.eden.com in the/pub/dspire directory. The game runs at telnet address: boris.eden.com 7734. You could download the client program from the ftp address, unzip it, "dspire" at the dos prompt, DragonSpires is currently free, however, it is a prototype for a commercial service. CD: What does your MUD have that distinguishes it from other MUDs? Color graphics, sound effects, music and its own client software. CD: How does one obtain a character on your MUD? Connect to the game, enter a name and a password. If you want, go get the client file and try it out, then come back and read the rest of this article. CD: What is Dragon's Eye Productions? We are a professional computer game development company. We are best known for the work we did on the award winning Ultima series of fantasy role playing games. My partners and I, together with the experienced and talented contractors we regularly work with, have the ability to deliver aproduct of higher quality than has yet been seen in the online entertainment industry, an industry that has, over the last year, entered a periodof exceptional growth that's likely to continue for some years to come. CD: Who are the principals? Dr. Cat, who has been programming sixteen years, got his first modem four teen years ago, and published his first game twelve years ago. He wants to make DragonSpires the biggest, best game in the history of mankind. He feels his entire life up until now has been preparation for this. Manda Dee is an artist, almost all of the art you see in DragonSpires is hers. She's also done writing, game design, and composed original music for games. She's the most talented person I know. Jeff Dee was art director on Ultima VII. He has been making games fessionally even longer than I, starting with Villains and Vigilantes, and later Dungeons and Dragons, Masters of Orion, and Blake Stone. CD: Where can someone get the latest software and info? DragonSpires is currently on The Eden Matrix, through the generosity of Adhesive Media. They have World-Wide-Web publishing services, publish comic books like "Too Much Coffee Man", and are nice folks. All the latest files relevant to DragonSpires will always be available at ftp.eden.com, in the directory /pub/dspire. Periodically you may need to update your client software to work with newer versions of the server. Note that unpacking a new version in to the same directory where you had the older client will leave all of your setup info intact, saving you the trouble of entering it again. The Usenet newsgroup rec.games.mud.misc, is a primary forum for public scussion of the game (what's planned for it, what people want to see). Additionally, I have a big file detailing many of my future plans for tures for the game and other things. Serious potential investors are welcome to see it. CD: It looks cool, but what is there to DO? Mostly people sit around and talk, or go and fight in the arena. I've only been making the game for a few weeks now, and I haven't put many things into do yet! I thought people would like to see what the game is looking like so far, so I put it online. CD: Will there be a Windows version? We've got someone working on one now. When it's finished, we should have full support for WinSock, which will let people connect through SLIP, PPP,Ethernet connections, etc. It will also be in 256 colors, and should support multiple resolutions eventually. The DOS version will be phased out not long after we move to supporting Windows. CD: What hardware/operating system does your MUD run on? The server currently runs on a 486-66 running BSDI Unix. The client software runs on any PC compatible with VGA graphics, other platforms will be supported later. CD: How many players do you have during busier times? How many on average? Nine or ten on a busy evening, fifteen is the record so far. Generally zero to three people at any random moment in the day. CD: How long does your MUD generally stay running between reboots? What is the most common reason for reboots? How often does your MUD crash? Since the last round of bugfixes a few days ago, it's been up about 24 hours between crashes/reboots. There have only been two actual crashes,each for a different reason, so I think now the most common reason for reboots is me taking the server down to replace it with a newer version with code modifications. CD: What is the main purpose of the MUD? The main purpose is to promote the development of friendships and other types of relationships between people, and to maximize the effectiveness and pleasantness of communication between them in an online medium, while providing a recreational setting for them to interact in. There are quite a number of other goals as well. CD: Does the MUD have a main theme? If so, what is it? Broadly, the theme is swords and sorcery. More specifically, it is an original world, created by the authors of the mud, with the hopes that the characters and settings will prove popular enough that they can be licensed into other media. CD: What rights do players have? Players have the right to come and play as long as they like for free. As of yet there have been no abuses or conflicts that have required any sort of administrative action to deal with them. CD: How do people gain creator/building/programming rights on your MUD? Right now they can't. We'll develop a system for that later when we're ready. Some things will be more open, others more restricted. EVERYONE will be allowed to build the map of their own home, any way they like. Building a public town or castle will be subject to approval of some kind. Programming might possibly be restricted only to people that are hired by Dragon's Eye to work on the code, though it might not be. There is a temporary, rudimentary combat system in place. The final combat system has been designed on paper, but not yet implemented. It's by Jeff Dee, who has designed Villains and Vigilantes, Twerps, Quicksilver, and several unpublished RPGs as well, based upon his many years of experience playing and designing paper RPGs. ->CN<- _____ / ___/\ / /\\\\/ / ___/\ / /\\\\/ /____/\ \\\\\\/ TC: Classifieds ----------- The classified ad section is free for anyone who would like to post an advertisement. There is no real length limit, and anonymous post- -ings are accepted, as well as things not related to computers. By posting, your message will get to +/- 1706 people. NOTICE: PRODUCTS AND/OR SERVICES DISPLAYED HERE ARE NOT NECESSARILY THOSE ENDORSED BY COMPUTER NEWS. ---Begin Classified Ads--- ------------------------------------------------------------------------- ***************************** MISCELLANEOUS ***************************** ------------------------------------------------------------------------- Posted By: Computer News Server Subject: LIST OF SERVICES & FEATURES FOUND IN COMPUTER NEWS: Services: ========= Help with Windows Problems Help with DOS Problems Classified Ads Features: ========= Weekly News Reporting Weekly Book Reviews Monthly Internet Entertainment Reviews Humor Section "Lighter Side" Suggestions for any new features, services, or how we could improve any one of our features or services, can be directed to cnews@libtech.com. --- ---End Classified Ads--- __ / /\ / / / / /_/_ /_____/\ \_____\/ ighter Side -------------------- TRAVESTY: One EXTREMELY USEFUL PROGRAM!!!! ------------------------------------------ This article has been sort -u'ed, then run through a program called "Travesty" for 10 seconds. Here is one paragraph of the output. (And no, this is different this time!) Instead, TIA uses the IP number that uniquely identifies your dummy address. The fact that you get to several versions of the TIA package, along with this you can look up your Mac as an FTP server, for mechanisms are available for those of you who, for instance, have no IP number of some Unix software, any number like 1.1.1.1 should do fine - it's just someone hasn't written a program to log your shell account into a transdimensional portal, so you better not think of the individual. While it's possible to to use a specific proprietary program, you must install the proper version of TIA via FTP, Gopher, or the Web, running on your normal Unix shell account into a whizzy new SLIP account That Cyberspace Development sells for $25. I heartily applaud putting power in the MacTCP-based software. I realize this all sounds a bit like the hands of the circumference of a vast and fast-moving place, and new capabilities appearing on the Internet would alienate many users. The most rational approach I've heard would script your SLIP program to enable graphical programs that are technically difficult for the individual, but with the MacTCP- evaluation version and test it for a SLIP emulator. In other words, after you install TIA on Nuntius, I may even use multiple Ginsu Knives. and run it quickly. THEN launch it on your host machine. Cyberspace Development has ported running programs on the Internet while you're connected via TIA, as you do with Macintosh Internet programs such as Pipeline and in fact, about as fast as Compressed SLIP, or CSLIP. Pretty Interesting, Eh? Trust me, you _don't_ want to know how many times I've screwed the word placement of this particular article. This is just my latest twist... ;) WHOOOPS! -------- A Lawrence Livermore National Laboratory employee was found innocent of misusing lab computers to store sexy photos. Accused of accessing 33 photos of bikini-clad women from an Internet site called "supermodels", the employee said he thought the photos were related to engineering. The employee has been promoted since the initial charges. FAX SOFTWARE OF THE FUTURE!!! ----------------------------- A Dell customer called to say he couldn't get his computer to fax anything. After 40 minutes of troubleshooting, the technician discovered the man was trying to fax a piece of paper by holding it in front of the monitor screen and hitting the "send" key. [Editor's Note: Have anything funny? Send it in, and I assure you, it WILL get published!!! :) ] ------------------------------------------------------------------------- Computer News is Copyright (C) 1995 by Olcay Cirit. All Rights Reserved. ALL TRADEMARKS/COPYRIGHTS CONTAINED HEREIN, MARKED OR UNMARKED, BELONG TO THEIR RESPECTIVE OWNERS. THE TEXTS CONTAINED HEREIN MAY BE REDISTRIBUTED IN WHOLE OR IN PART PROVIDED THAT THE ARTICLE REMAIN INTACT AND THAT THE ABOVE NOTICE BE DISPLAYED. THIS ARTICLE MAY NOT UNDER ANY CIRCUMSTANCES BE RESOLD OR REDISTRIBUTED IN ANY FORM FOR ANY COMPENSATION OF ANY KIND WITHOUT PRIOR WRITTEN PERMISSION FROM MR. OLCAY CIRIT. ------------------------------------------------------------------------- To SUBSCRIBE to Computer News, send e-mail to majordomo@libtech.com with the following in the body of the message: subscribe cn To UNSUBSCRIBE from Computer News send e-mail to majordomo@libtech.com with the following in the body of the message: unsubscribe cn ------------------------------------------------------------------------- Suggestions/Submissions/Comments may be directed to ------------------------------------------------------------------------- Computer News is edited by Olcay Cirit