Status: RO X-VM-v5-Data: ([nil nil nil nil nil nil nil nil nil] [nil nil nil nil nil nil nil nil nil nil nil "Part 1 of Ascii Issue of July" "^From:" nil nil nil nil "Part 1 of Ascii Issue of July" nil nil] nil) Received: from netcom20.netcom.com by world.std.com (5.65c/Spike-2.0) id AA00425; Fri, 18 Aug 1995 22:02:31 -0400 Received: by netcom20.netcom.com (8.6.12/Netcom) id QAA15406; Fri, 18 Aug 1995 16:02:23 -0700 Received: by netcom20.netcom.com (8.6.12/Netcom) id QAA15392; Fri, 18 Aug 1995 16:02:21 -0700 Message-Id: <199508182302.QAA15392@netcom20.netcom.com> Precedence: list Reply-To: quanta@netcom.com From: quanta@netcom.com (Daniel K. Appelquist) Sender: owner-quanta-ascii@netcom.com To: quanta-ascii@netcom.com Subject: Part 1 of Ascii Issue of July Date: Fri, 18 Aug 1995 16:02:21 -0700 It appears that some or all Quanta ASCII subscribers didn't get the first part of the July 95 issue in the mail, and since it's a fairly small piece of text I felt the best solution to this was to send it out again, so here it is: ** ****** **** ** ** ** **** ** ** ** **** **** ** ** ** ***** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ***** ** ** *** **** ** ____________________________________________________ July 1995 ISSN 1053-8496 Volume VII Issue 2 ____________________________________________________ C O N T E N T S Looking Ahead...................Daniel K. Appelquist In The City.........................Jacqueline Carey Virtual Immortality...................R.E. Smergalia The Harrison Chapters (Chapter 17)....Jim Vassilakos RoboTroubles..............................Ken Kousen The Plains of Meer......................Simon Joseph A Sense of Humor.........................Kevin Walsh ____________________________________________________ Editor/Technical Director....Daniel K. Appelquist Artwork............................Boris Starosta Editorial Assistance................Allison Lambe ____________________________________________________ Subscription and back issue information, as well as legal goo and a list of related resources are at the end of this issue. ___________________________________________________________________________ LOOKING AHEAD Daniel K. Appelquist ___________________________________________________________________________ Well, the big news is that I've moved again. My new postal address is: 1509 R. St NW #3 Washington DC 20009 Please address all future postal correspondence/donations/solicitations/etc. to this address. There's also been a change in Quanta's email address, although the old one will probably continue to work for some time. The new address is quanta@quanta.org. A mirror WWW site at "http://www.quanta.org/quanta/" has also been set up, although the main Quanta WWW site will continue to be http://www.etext.org/Zines/Quanta/. We've recently been getting a lot of publicity - both a "point of interest" listing on the MacUser Internet Road Map (I guess we're "on the map" now...Ugh) and a listing in The Net's latest issue, with special mention of our "groovy graphics." Well we've got plenty more groovy stuff where that came from... I learned last month that due to a mix-up with some mailers, some Quanta subscribers were not notified when the last issue came out (January 1995). So if you haven't checked out the January 1995 issue, I recommend that you do - you won't be disappointed. Something I've been working on recently which folks might be interested in is the WWW Virtual Library Electronic Journals list. After taking over ownership of the list, we've significantly revamped it (we actually developed an application called WILMA to administer it). The URL is: http://www.edoc.com/ejournal/ and we'd be happy to get in any new additions to the list people might have. Another big project I've been lucky enough to be involved with is the Science Magazine Science Conduct Online special feature at http://sci.aaas.org/aaas/. As well as hosting a reprinted article from Science Magazine on Conduct in Science, the feature is intended as a discussion area and general resource for science conduct. Quanta Needs Help ------ ----- ---- If you're interested in taking on some responsibilities for Quanta, or if you have suggestions about Quanta's format, read on... My work load just doesn't allow me to produce this magazine single-handedly anymore. Last year, I was only able to produce one issue! This year is slightly better, but I can't give Quanta the attention it deserves - not and work at the same time, anyway... That's why I need your help. First of all, I want to turn Quanta into more of a WWW based resource than it is now. Right now, I work on Quanta in FrameMaker and then export to Text and PostScript after the whole thing is done. Then I take the text version and make the HTML version for the Web Site. Since more and more people are coming on to the World Wide Web, I've decided to do it the other way around. The WWW version will be developed first, and then the text and PostScript versions will come after. Secondly, I'd like to turn Quanta into a more dynamic resource. On the Web, there's really no need for issues and volumes. I'd like to make Quanta more story-based. When I get a good new piece of fiction in, why should it have to wait until I get five more pieces in before it sees the light of day? Quanta will become a science fiction database, with new stories (and artwork) appearing constantly. Then, after enough stories accumulate, a quarterly PostScript "issue" could be produced which would contain the best picks from that quarter. This new service will be called "Quanta Interactive," and ideally it will become not only a great repository of science fiction, but a resource to be used by authors. It will include online discussion groups, dynamic hot lists, possibly even audio and video. The trick is developing it. If anyone out there has the time and is interested in this project, please contact me at quanta@quanta.org. Ideal candidates will be SF aficionados who also know quite a bit about the Internet and the World Wide Web, including HTML and CGI script development. Of course, I can't pay you right now, but in the future, who knows? Well anyway, this issue we've got some great stuff lined up for you. It's an eclectic mix - it challenges as well as entertains - it's a bit of this, a bit of that. I'd like to thank our contributors this month, as well as Boris Starosta for this issue's dazzling artwork. You can look at more of Boris's work at the following URL: http://poe.acc.virginia.edu/~jrs/teesbryce.html Bye for now - See you all next issue! ___________________________________________________________________________ ___________________________________________________________________________ In The City "Why haven't we turned to dust? Why are we still here?" Jacqueline Carey ___________________________________________________________________________ The Queen of the City is dead. The City is an island, surrounded by a River. The City's name is Order. The River's name is Chaos. Of course, these are not their real names. But then again, maybe they are. (Unbind Me) "No." He turned his head as he passed Animal God, whose looming figure cast terrible black shadows in the shapeshifting blue light of the gasflames. "Karina!" His voice echoed in the empty, vaulted ceilings. The echoes thinned and chased each other like bats, tinkling the crystal, hiding in the shadows of the buttresses. The black and white marble checkerboard of the floor was cold, and the coldness was rising. Degree by degree; it was up to his ankles now. He shivered, skin prickling into gooseflesh. Forbidden words rose to his mind; wool, sheepskin, firewood. (Warmblood. Flesh. Unbind Me) "No!" He broke into a run, feeling Animal God's blind stone eyes boring into his back. Through the dining room, past the long, gleaming onyx table, empty place-settings of china and handblown glass sparkling before each empty seat in the gloaming lowlight of the dying City. Cold carpet. He ran. "Karina!" Once upon a time there was a Word; no, wait. Once upon a time there was a Pattern, and its symmetry was impeccable. This is the Key to the City. The Queen who is dead carried the Pattern that was a Word that was a Key inside her head. Now the Pattern is broken. Death, however, can be very orderly. He found her in the old nursery. It was hard to tell, at first, in the low, bloody light that seeped through the tall windows; the dying light of an artificial sun. All the automata, their childhood playmates, lay crumpled on the nursery floor-- Pierrot, Pierrette, Harlequin, their animating magic gone. And there she was, a fetal creature curled between two lifeless heaps of limbs, torsos and heads. He breathed out her name in a desperate mix of relief and terror. "Karina." Her eyes, owl-ringed with dark exhaustion, lifted to meet his. "Evan. We're dying, Evan." "No! Not yet," he said fiercely, hunkering down before her. "We will." He ignored her words determinedly, taking her cold hands between his and chafing them. "Is there anyone left? Anyone alive?" Her low voice was empty of hope. He shook his head. "Only us." "And Him," she spat unexpectedly, eyes glittering to life in their bruised hollows. His hands, still chafing hers, fell motionless. "What happened? Evan, do you understand what happened?" He shook his head again. Symmetry is not the natural order of mankind. Look in the mirror. The two halves of your face, they are not exactly alike, are they? Sometimes it is best not to look too closely. It has been said that Man has ascended half the distance between animals and angels. This is not a wise thing to forget. The far wall of the nursery was painted with a fanciful cityscape, all tall spires and towers, stained now with incarnadine light. Evan stared at it, not seeing, encircled from behind by his sister's arms. "I'm losing my mind, Evan," she whispered in his ear. "Why haven't we turned to dust? Why are we still here?" "I don't know. I don't know." He pressed the heels of his hands into his eyes and shuddered. She held him, stroking his hair and murmuring wordlessly. The unwinking gazes of the automata surrounded them. He shrugged off her arms and rose, pacing the room, stopping at the window and staring out, gripping the frame with both hands. The window silhouetted him in dull crimson. "Did He speak to you?" Karina's voice came from the darkness behind him. He leaned his forehead against the windowpane and nodded. She made her way to his side. He turned his head and looked at her. "No. Oh, no." "We're going to die, Evan." "No." He roused himself with a shake. "Further up. We'll go to the tower. It will be warmer further up." "Only for a little while," she said. A long time ago--as long ago as once upon a time, yes, but not always so long ago as that--those who ruled the City remembered why they kept the River at bay and built a Wall around the City; brick by brick, Word by Word and Pattern by Pattern. These things were not meant to be. One small forgetting, generation by generation, grows larger. There is a chink in the Wall. The River is trickling into the City. He stared at the dying sun. "It's not real, you know," she said. "Not any more." "You want me to unbind Him." Karina drew a fingertip through the faint smear of oil his forehead had left on the glass of the windowpane. "Look. We're still real, Evan. Mother is gone. The City is dead. We aren't." "He doesn't belong here," he said, wearily. "He ruined everything. It's all gone now, except us. He can't destroy us. So let Him die too, cold and stone. He doesn't belong here." "Neither do we." She shivered. "Not any more. I'm afraid, Evan. I'm afraid of the cold and the dark." "Karina." He bowed his head. "Karina." Through closed lids, he could see the darkness encroaching on the City. The cold was already here, knee-high and climbing. It would be simple, so simple, to do nothing, to let it come; but no, his heart beat still, warm and willful, his nerves quivering in tune with Karina's fear. He did not want to die. "Now!" she said. "Let's do it now." Evan released his grip on the window-frame and looked at his sister. Her face, half-shadowed, was a pallid mask hanging in the darkness. "He killed our mother." "No." "What, then?" "Not Him, but what He is..." Karina shivered again and wrapped her arms about herself. "That's what did it. Mother, the City. I understand that much. There's a word for it. Anathema." "All right," he said, unaware that he was crying. "All right. Let's do it." Life is worth dying for. Chaos is necessary for belief in a god. The absence of belief--belief in a higher power, belief in a force, any force, beyond comprehension--is inimical to human nature. No island stands forever. This is something children do not need to be told. Do you? Animal God loomed larger. His head was lost in shadow halfway to the high, vaulted ceiling. Blue gasflames still burned on the fluted floor-torches, throwing twisted shadows on the checkerboard floor, giving the hall the look of an abandoned temple. (Unbind Me) "What happens then?" Evan asked, staring upward, hands fisted at his sides. "What then?" (Unbind Me) "What are you? Where did you come from? Who summoned you here?" (Unbind Me) "I don't think He can tell you," Karina said. "I don't think He knows. Nobody remembers." "You know." He looked at his sister. "He comes from the River." "What river?" "The River." She coughed in the cold. "Where we swam before we were born." He stared up again into darkness. Eagle's head, the fierce, hooked beak terrifyingly noble, terrifyingly animal. No animals in the City. Collared ruff of feathers giving way to stone waves of lion's mane on an arching horse's neck. The forelegs were equine, giving way to leonine sides against which massive wings lay folded; enormous granite pinions, delicate and imperishable. Mighty lion haunches, caught mid-ripple, bulged with muscle, ready to launch this impossible beast. The tail, something serpentine, stone- scaled and lost in shadow. All things from picture-books, every picture-book ever written in the City. Cold was rising. Above his knees now and reaching higher, icy tendrils creeping up his thighs; Karina was shivering beside him. "How?" (Warmblood) They looked at each other. "The kitchen." Karina coughed again, then stopped with an effort. "Get a knife." He ran, the heels of his boots striking staccato reverberations from the marble, leaving an echoing trail behind him until he reached carpet. The lights were down now and he had to grope his way toward the kitchen, where a line of ghost-blue flame danced above the pit. It took a moment to find a knife; then he had it, and returned, slowly now, fear and reluctance dragging at every step. "I'm scared." "I know." Her arms came around him and she turned her face to his shoulder, asking muffled; "Do you want me to?" "No." He stepped carefully away from her and raised the knife in his right hand, holding his left out level, palm open. His skin looked suddenly immaculate to him; smooth, pale, flawless. Whole. The point of the knife glittered wickedly, barbaric, hungry for blood. Warmblood. Warm, red blood. He placed the point, drew it across a few centimeters of skin, pushing down. A pallid seam opened in the center of his palm. It held for an instant, then it filled, welling, ruby-red and rich, a crimson drop of life cupped in his hand. Trembling, he lifted the hand; it seemed to rise of its own volition, floating in the darkling air. The rising cold wreathed his loins, caressed his ribs. Fingers splayed, he laid his hand flat on Animal God's cold stone shoulder. I never promised you that the story would make sense. If the story made sense, you would have no questions. If you had no questions, there would be no mysteries. Only imagine how dull life would be then. Even Plato had second thoughts about letting poets into the Republic. Think about that for a while. Warmth blossomed beneath his hand; living warmth, powerful animal heat. Unyielding stone gave way to sleek, hide-sheathed muscle. He cried out and leapt back, Karina's hands dragging at him. There was a patch of chestnut-red on the grey granite, growing, licking at the stone like flames. It crept up the arch of neck, flickering into tawny-gold at the mane, chestnut graduating into paler gold along the flanks. The wings burst into a symphony of variegated browns, speckled umber and sienna, echoed in the ruff that melded into the mane. The neck bowed, the arch forming a feathered crest as the head lowered. Living color lapped up the last bit of stone. Speckled feathers, the beak a dull yellow, powerful enough to snap an iron bar in half. Terrible majesty; the hooked beak opened. Fierce eagle eyes burned amber, outblazing the gaslights and Animal God lived. The hall had gone dark, but for dying blue flames and living amber eyes. We are going to die, Evan thought, watching the open beak descend. With his last vestige of will he thrust Karina behind him. "I THANK YOU." His voice filled the hall, leaving no room for echoes. Beneath the gleaming hide, muscles flexed. "AND NOW..." He raised his awesome head. Muscle rippled. Slowly His wings opened, stretching, pinions spread to span the width of the hall. His body reared up on leonine haunches, towering above them. His hoofed forelegs raked the gloaming air and His serpentine tail thrashed. His wings beat once, with a clap like thunder. Cracks ran up the walls, and beyond, rending the fabric of the world, cracking it like an egg. Light, bright beyond belief, poured through the cracks, and a warm wind swept through, bearing moisture and strange, rich odors. The cracks widened, blinding; the world shattered and the shards broke away, falling into nothingness, disappearing like black vapor. The light was revealed. Blueness, of infinite depth, unfurled overhead. The checkerboard of marble on which they stood dwindled to an island in a grass sea of eye-straining green. Falling. The Wall is falling. The River has flooded the city. People are dancing in the streets. People are mumbling in the alleys. An ocean of blood laps at the piers. An army of cocks plows a field of wombs. Did you really expect a happy ending? Did you really expect an ending at all? ___________________________________________________________________________ Having received B.A. degrees in Psych and English Lit from Lake Forest College in 1986, Jacqueline now studies anything from Godel's theorem to Egyptian astrology. Her work has appeared in a handful of small press publications, and she supports the habit by working as the coordinator of the DePree Art Center & Gallery in Michigan. carey@hope.edu ___________________________________________________________________________ ___________________________________________________________________________ Virtual Immortality "What have you got for me?" Anderson asked. R.E. Smeraglia "Another module," Casey said. "Churchill Downs, 1948." ___________________________________________________________________________ Casey stared into the abyss of the Grand Canyon. Far below, the black caped figure swooped and dived like a giant hawk, a beautiful blonde woman dangling loosely from his arms. Casey leaned over the edge of the precipice and let the fall take him. He spread his arms wide in a swan dive. A buffeting wind swept across his face as he reached terminal velocity and he dipped his left arm while fully extending his right over his head. The maneuver had the desired effect. He went spinning upward and to the right, climbing now and approaching the masked super-villain from behind. In a moment he would catch his foe and the battle would be joined. Casey hoped he was in time to save the President's kidnapped daughter. He swore when he saw the red light ahead of him. It hung like a crimson fireball hovering in the center of his line-of-sight. The air around his head vibrated with amplified sound as a chime reverberated and he heard his own voice say, "Three o'clock appointment, Case. Time to come out." Casey put his arms down and slipped his hands out of the gloves. With a deft movement he stripped off the lightweight headset and set it aside, gently coiling the dangling wires and putting the Grand Canyon and the black-caped villain Destructo on hold. With a little more fine tuning, Casey decided, the Superhero Adventure could be a big seller in the virtual reality game market. But he still had to address the problem of "flying" while sitting down. The sensory inputs from the visor and his own nerve endings were in conflict on this one and made it harder to suspend disbelief, a necessity for any VR experience. As he had many times in the years since he'd first heard of virtual reality at NASA Ames Research Center, Casey reflected that virtual reality was very much like being inside a movie you're directing yourself. He checked his watch and pulled a small stack of program chips out of his desk. He slipped them into his coat pocket. Twenty minutes later he was in Tobias Anderson's hospital room. Anderson looked weak, but alert, and he smiled when Casey came in the door. "How are you, Toby?" Casey asked. He still felt a little strange calling the great Tobias Anderson by his first name, but over the last two years they'd become close despite a sixty year gap in their ages. "Fool doctors can't figure out what's wrong with me this time," Anderson said with a chuckle. "All they can think of is to give me more tests. Hell, I know what's wrong with me. I'm eighty-nine and my body has just plumb given up. Thank god for you and this little jewel." Anderson reached out a frail hand and patted the virtual reality interface by the bed. Casey and Anderson had finally convinced the hospital staff to allow the VR machinery to remain in the room, after Casey had redesigned the hookups so they wouldn't interfere with the hospital equipment. They couldn't argue too much. Anderson's money had built the hospital and the wing they were in was named for him. "What have you got for me?" Anderson asked. "Another module," Casey said. "Churchill Downs, 1948." Anderson's eyes went soft as he remembered. "The year Citation won that Derby. That was grand. I'm glad you did that one. Helen and I had a wonderful time that day." The two men chatted about Eddie Arcaro's winning ride at the Derby while Casey lifted the access cover on the VR interface. The tiny program chips fit neatly into the specially designed state-of-the-art setup. Casey was proud of the work he'd done and a bit saddened thatmodules he'd worked so hard on had no commercial application. Anderson's modules were different than the game and travel experiences Casey's company usually developed. Virtual reality entertainment often meant zooming through the asteroid belt in a spaceship, or trekking through the African veldt on safari. But Tobias Anderson had wanted something different. He wanted Casey to re-create special places out of his own past. Places he could go back to in VR, fully interactive experiences he could relive. Casey was dubious at first. The number of variables required to fool memory was staggering, especially with real people and dialogue figured in. Even with programs designed to fill-in variables from algorithmic patterns the programming task was enormous, representing thousands of man-hours. The first depiction was primitive, but Anderson was delighted. With each completed tableau, Casey achieved a closer and closer representation of what Anderson wanted. Every VR scenario was a self-contained module representing a place Anderson wanted to go back to. Lower Manhattan in 1928. Havana in 1955. School days at Princeton 1924. Casey created more than scenery and background figures. Working from Anderson's memory, old photographs, references and biographies, Casey created the people Anderson had known too. The biggest challenge was Helen, Anderson's long dead wife. In each module she had to be the appropriate age, with the right level of maturity and sophistication. Each VR module had millions of variables, despite the relatively limited scope. Once fitted into the virtual reality visor, audio inputs and gloves, Anderson could revisit his youth. From his computer enhanced perspective he was no longer old. His virtual reality body did not tire as he walked endless miles, his handshake was firm and he could jitterbug with short-skirted flappers all night long. Anderson was thrilled with the early modules and spent many hours in an elaborately furnished entertainment room with treadmill floors and climate control to enhance the VR experience. When Anderson's health had deteriorated, Casey faced new challenges. How to adapt the VR sensory input so it overwhelmed the "real" world input. How to convince a bedridden man his legs were moving, that he wasn't flat on his back and being fed through intravenous tubes. How to design lighter, less obtrusive VR gear that would not interfere with medical hook-ups. But Anderson was footing the bill for all the research and all the equipment, as well as subsidizing most of Casey's other programs. Besides, he liked the man. They'd spent hundreds of hours together and he felt toward Tobias Anderson as he did his own grandfather. And with all the research he'd done on the man and his family in order to recreate his experiences, Casey knew Tobias Anderson and his history better than the elder's own children. Casey replaced the access cover and keyed the input data. "Almost ready?" Anderson asked. "Just need to add it to the map." Each of Anderson's memory modules was linked by a hypercard "doorway". Once in the VR universe, Anderson could walk through a doorway in Manhattan and exit onto a rocky beach on the Riviera. When Casey linked the new module in he also added it to the "reference map" Anderson had access to while in VR. A few moments later Casey watched as Anderson "entered" the new module. He felt a warm flush of pride as he saw the smile on the elderly man's face. Casey wondered where he was in the module. He flipped on the monitor that sat beside the VR interface. The monitor was rarely used as it was not necessary for Anderson to experience VR. The visor provided the visual input. But the two had added a monitor in the early stages of the experiment so Anderson could point out on the 3-D monitor areas he especially liked or areas that needed more detail or improvement. Casey rarely used it when Anderson was "inside" because it felt to him like eavesdropping on a dream. He could see what brought on the smile. Anderson was in the pre-race paddock, shaking hands with young jockey Eddie Arcaro and admiring Citation up close, something he'd not been able to do in real life. But in virtual reality, anything was possible. Casey pulled out the input keypad and typed a quick phrase. He knew that in the VR Anderson's line of sight, a sky writing biplane had just drawn the words, "How do you like it, Toby?" On the monitor screen, Casey watched Tobias Anderson extend his right hand and give the thumbs up sign. Casey smiled, turned the monitor off and gathered his tools. "I want to talk to you," came a gruff voice behind him. Casey's smile faded as he recognized Gavin Anderson, Tobias' sixty year-old son. Gavin ran Anderson Industries, even though as board chairman Tobias held ultimate decision making authority for the corporation. "Hello, Gavin." "I see you've put him back into your fantasy world," Gavin snorted. "He's exploring the new module," Casey said. "And it's not my fantasy. If anything, it's his." "I can never get in to see him," Gavin complained. "He spends every waking hour undergoing medical tests or playing with your computer games. He's still head of a company, you know." Casey nodded. "Have you tried the interrupt button?" He indicated the red button on the VR console. Having a VR experience abruptly terminated was a disconcerting experience many times more traumatic than being woken out of a dream. People outside the VR world were encouraged to use the interrupt button, which displayed the intrusion in VR context, like Casey's own red light and chime. "I've tried it," Gavin said. "He comes back, takes off the visor and roars like a dragon when he sees it's me. This has got to stop. This obsession with that fantasy world you've created." "It's an alternative, Gavin, not a fantasy. Your father wants things recreated in detail so he can relive his youth, not battle monsters or zap aliens. He doesn't want fantasy, just to relive memories of people and places long gone." "But why does he spend so much time in there?" "In there," Casey said, "he's young and vigorous. Out here, he's old and frail and in pain. Which would you prefer?" Casey's next visit was brief. Anderson had suffered a mild stroke the day before and while there was no major damage he looked weak. "It was close," Anderson said. "I think pretty soon we'll be glad we took precautions. Casey, what happens to them when the machine is turned off?" "Them?" "Helen and the others. When I arrive they are going about their business. When I leave they seem to be doing so. What do they do while I'm gone?" Casey stirred uneasily in his seat. Perhaps Gavin was right. Perhaps Anderson was losing touch with the "real" world. "They don't do anything, Toby. It's only your actions they react to. Without you, nothing happens." Anderson nodded, but his eyes looked dreamy. "Sometimes they seem so real. I wouldn't want them to be hurt. How many more modules do we have planned?" "There are eight more specific modules, then the fill-ins. Then we can discuss ideas for more." Anderson smiled. "I don't have that much time, son. No, don't kid a kidder. I just hope I get to see a few more." "You'll see them all." Anderson's eyes misted. "Casey, I want you to do something for me. Finish the modules. Install them, even if I'm gone, no matter how long it takes." Casey barely hesitated. "Sure, Toby. I promise." Tobias Anderson fell into a coma three days later. After some discussion Casey was admitted to the ward by Anderson's personal physician, Ray Charlton. "The nurse noticed the fluctuation in vital signs. He was hooked up to your computer gadgets. The nurse disconnected him and when she couldn't wake him, she summoned the doctor on duty." "Did she try to wake him using the interrupt button before she broke the VR connection?" Casey asked. The doctor frowned. "She's aware of the procedure, of course. Mr. Anderson insisted on it. Didn't want to be "yanked out" as he called it. I'm sure she followed instructions, but if it was a crisis situation ..." "Can we talk to her about it?" Casey asked. The nurse was on duty. She entered the room with a trace of nervousness. Nurse Amy Shaw was middle-aged, with pleasant features