-=<+>= 1.00 =<+>=-

minor bugs fixed, ommited whatsnew.txt

-=<+>= 1.01 =<+>=-

added a prompt to a the main and config menus of the config program

added a yes/no prompt to the reset option in the config program

expanded pipe color code support to search engine and other various functions

removed "Player-X has entered the game" from the daily news

added marriage listing to ranking system in the cantina

fixed some fossil stuff

spead up fossil writes by upto 100%

spelling errors 

-=<+>= 1.02 =<+>=-

fixed bug where the player would not get charged when hiring a bounty hunter

fixed bug in marriage listing where the names would be offset by one

revamped fossil init functions and other various fossil funtions to fix
problems that some systems would have with lock baud rates of 57600 and 115200

added IGM support Read the igmdev.txt file on how to write a igm

added gambling option to cantina (this option will be expanded in
future versions)

if ansi or rip is not detected the game will now notify the user that ansi
is needed and quit

-=<+>= 1.03 =<+>=-

all players now get their hitpoints "refilled" during maintance

spiffed up igm listing screen

spiffed up some colors in various places

fixed some problems in the mail system

rewrote player-player fighting

locked out certain names from being accessable by players

added "do you really want to quit? [y/N]" prompt

Status bar now reports the node number

added a new option for married players in the cantina

mail system now quotes the first line of the previous msg when replying

fixed cheat in transfering of funds option at the bank

optimized users.dat file a bit

optimized some of the memory usage, now takes a bit less conventional ram

added another ansi screen to imperial fighting

A conversion program for the users.dat has been included... YOU MUST RUN THIS

changed the player listing on the kill other players menu, now only displays
"living" players

added list players to bounty hunter for hire option
